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Why Grab Does Not Work
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<blockquote data-quote="JesterOC" data-source="post: 4284987" data-attributes="member: 42841"><p>So I wanted to test your Mind Flayer example</p><p></p><p>So I have two characters both 14 level</p><p>One an elf archer so he has the following</p><p></p><p>Dex 24</p><p>Skilled in Acrobatics</p><p></p><p>So his escape skill is +19</p><p></p><p>The Mind Flayer at 14th level has a Reflex of 27</p><p>So he has a 65% chance of making an escape by giving up a move action and about 88% using both. This is of course he is not dazed. For this discussion lets imagine it is a brain damaged Mind FLayer and it can't use its tenticles or its blast. Which severly limits his options but I don't want to check do the math to see how often this poor sap gets its brains blasted.</p><p></p><p>Ok now lets have out brain damaged flayer attact a level 14 mage.</p><p>Dex 13 (all the power ups have been going to int and con) since it does not need dex for any power and int helps with AC</p><p>No skill in Arcobatics</p><p>So his skill is at 9</p><p></p><p>So he has has a 10% chance of breaking free.</p><p></p><p>Of course check the math but it seems that this is pretty good to me.</p><p></p><p>JesterOC</p></blockquote><p></p>
[QUOTE="JesterOC, post: 4284987, member: 42841"] So I wanted to test your Mind Flayer example So I have two characters both 14 level One an elf archer so he has the following Dex 24 Skilled in Acrobatics So his escape skill is +19 The Mind Flayer at 14th level has a Reflex of 27 So he has a 65% chance of making an escape by giving up a move action and about 88% using both. This is of course he is not dazed. For this discussion lets imagine it is a brain damaged Mind FLayer and it can't use its tenticles or its blast. Which severly limits his options but I don't want to check do the math to see how often this poor sap gets its brains blasted. Ok now lets have out brain damaged flayer attact a level 14 mage. Dex 13 (all the power ups have been going to int and con) since it does not need dex for any power and int helps with AC No skill in Arcobatics So his skill is at 9 So he has has a 10% chance of breaking free. Of course check the math but it seems that this is pretty good to me. JesterOC [/QUOTE]
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