Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Why grognards still matter
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 9596338"><p>Yeah what I think a lot of people don’t understand is many of us who grew up in the 80s, even if we started on b/X or 1E, often saw those as out of date for many years and happily transitioned to 3E and other editions. For example race as class was always seen an ungainly in my groups in the 90s, and during 3E we looked back on 2E as disorganized and fragmented because it didn’t have a central mechanic. But when I went back and explored these games again in the mid to late 2000s, really just as a gag (I ran 2E with the aim of making Thac0 and metaplot jokes), I discovered a lot of the mechanics fit what wanted way better than WOTC D&D. I had chalked up the memories of my old Ravenloft campaigns in the 90s having better atmosphere to nostalgia. But when I ran it again in 2E, I realized the mechanics were a huge part of that atmosphere and it wasn’t nostalgia. I simply couldn’t get the same feel running Ravenloft with 3E no matter how much I tried. Not everyone is going to share my fondness for this stuff, but my enjoyment of 2E and 1E’s more disjointed system is genuine (because different parts of play have different mechanics, those activities feel different and I like that more than just rolling a d20 for everything)</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 9596338"] Yeah what I think a lot of people don’t understand is many of us who grew up in the 80s, even if we started on b/X or 1E, often saw those as out of date for many years and happily transitioned to 3E and other editions. For example race as class was always seen an ungainly in my groups in the 90s, and during 3E we looked back on 2E as disorganized and fragmented because it didn’t have a central mechanic. But when I went back and explored these games again in the mid to late 2000s, really just as a gag (I ran 2E with the aim of making Thac0 and metaplot jokes), I discovered a lot of the mechanics fit what wanted way better than WOTC D&D. I had chalked up the memories of my old Ravenloft campaigns in the 90s having better atmosphere to nostalgia. But when I ran it again in 2E, I realized the mechanics were a huge part of that atmosphere and it wasn’t nostalgia. I simply couldn’t get the same feel running Ravenloft with 3E no matter how much I tried. Not everyone is going to share my fondness for this stuff, but my enjoyment of 2E and 1E’s more disjointed system is genuine (because different parts of play have different mechanics, those activities feel different and I like that more than just rolling a d20 for everything) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why grognards still matter
Top