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Why Has D&D, and 5e in Particular, Gone Down the Road of Ubiquitous Magic?
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<blockquote data-quote="CapnZapp" data-source="post: 6829223" data-attributes="member: 12731"><p>Giving players what they want.</p><p></p><p>Nobody wants to play the frail old man wizard who stands around doing nothing and then BOOM fireball. </p><p></p><p>And by now, everybody has seen what the spellcasters can do and wants magic themselves. </p><p></p><p>Also, if it's magic you don't have to explain it. Much easier for WotC to give out magic to fighters and rogues than give them supernatural abilities to do cool stuff, since people bitch a lot if you can do stuff 4E style.</p><p></p><p>Besides, the game DOES support the old school low magic approach.</p><p></p><p>Just make 90% of heroes select either the Champion or Thief archetype, and you're set.</p><p></p><p>What you won't get, however, is a game with lots of non-magical subclasses: you might want your players to not have cool stunts, but your players sure do.</p><p></p><p>And the 4E debacle has clearly shown that "it's magic" is the most acceptable way to accomplish that.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 6829223, member: 12731"] Giving players what they want. Nobody wants to play the frail old man wizard who stands around doing nothing and then BOOM fireball. And by now, everybody has seen what the spellcasters can do and wants magic themselves. Also, if it's magic you don't have to explain it. Much easier for WotC to give out magic to fighters and rogues than give them supernatural abilities to do cool stuff, since people bitch a lot if you can do stuff 4E style. Besides, the game DOES support the old school low magic approach. Just make 90% of heroes select either the Champion or Thief archetype, and you're set. What you won't get, however, is a game with lots of non-magical subclasses: you might want your players to not have cool stunts, but your players sure do. And the 4E debacle has clearly shown that "it's magic" is the most acceptable way to accomplish that. [/QUOTE]
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Why Has D&D, and 5e in Particular, Gone Down the Road of Ubiquitous Magic?
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