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Why Has D&D, and 5e in Particular, Gone Down the Road of Ubiquitous Magic?
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<blockquote data-quote="MechaPilot" data-source="post: 6829498" data-attributes="member: 82779"><p>That's more than a little condescending isn't it?</p><p></p><p>As someone who enjoys playing casters and has done so across several editions, I understand full well that at-will magic makes magic a more frequent occurrence when casters are present to cast spells.</p><p></p><p>However, your argument has a few flaws in it.</p><p></p><p>Yes, at-will spells are not terribly impressive because they are an at-will resource and are designed not to be overwhelming when used every round. And yes, the more restricted spells have much greater potential for impressive effects than at-will spells do because of how powerful they can be when properly designed around the expenditure of limited resources. However, the fact that lesser magic exists and can be used more often than powerful magic does not make magic as a whole less impressive. If it did, then the presence of first level spells would also be making ninth level spells less impressive.</p><p></p><p>Magic is a lot like fireworks in this regard. At-wills are sparklers and the more restricted spells are the mortars: and no one thinks that sparklers detract from the impressive detonations of the mortar-style fireworks.</p><p></p><p>Also, your remark that magic is more impressive when you don't normally see it could easily apply to anything else: food tastes better when you haven't eaten in a week; encounters are more exciting when you go six adventures in a row without having any of them; and a small pouch of coins is more impressive when you've completed dozens of quests without any rewards.</p></blockquote><p></p>
[QUOTE="MechaPilot, post: 6829498, member: 82779"] That's more than a little condescending isn't it? As someone who enjoys playing casters and has done so across several editions, I understand full well that at-will magic makes magic a more frequent occurrence when casters are present to cast spells. However, your argument has a few flaws in it. Yes, at-will spells are not terribly impressive because they are an at-will resource and are designed not to be overwhelming when used every round. And yes, the more restricted spells have much greater potential for impressive effects than at-will spells do because of how powerful they can be when properly designed around the expenditure of limited resources. However, the fact that lesser magic exists and can be used more often than powerful magic does not make magic as a whole less impressive. If it did, then the presence of first level spells would also be making ninth level spells less impressive. Magic is a lot like fireworks in this regard. At-wills are sparklers and the more restricted spells are the mortars: and no one thinks that sparklers detract from the impressive detonations of the mortar-style fireworks. Also, your remark that magic is more impressive when you don't normally see it could easily apply to anything else: food tastes better when you haven't eaten in a week; encounters are more exciting when you go six adventures in a row without having any of them; and a small pouch of coins is more impressive when you've completed dozens of quests without any rewards. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Why Has D&D, and 5e in Particular, Gone Down the Road of Ubiquitous Magic?
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