Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Why Has D&D, and 5e in Particular, Gone Down the Road of Ubiquitous Magic?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="prosfilaes" data-source="post: 6831474" data-attributes="member: 40166"><p>For one, games don't tend to have a bunch of challenges that are that weak. A level 12 party versus 30 kobolds is going to take an hour to resolve, and most players don't want to waste an hour resolving a battle with no risk or resource use. It's not fun for most people.</p><p></p><p>For another, if I were playing GURPS and I put a bunch of points in staff fighting, fine, I probably want to show off my cool staff fighting at some point. But in D&D, just because the numbers on the character sheet say I'm a good staff fighter--that it's part of the rules that a 12th level Wizard is a pretty good staff fighter--doesn't mean that it's part of my character concept. When I play a wizard, the reason why I travel with fighters is they can deal with this <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />. Don't confuse him with the guy over there who enjoys getting physical and has a cool collection of scars to show off. If I were building them in a GURPS-like system with limited magic, they might well have high points in ranged weapons, but would have points in Run Away and Escape Artist instead of Hitting. You can't use the fact that the rules system forces me to be semi-skilled in something to force me to make it part of my character. There's other archetypes I could play, but I'd probably go some sort of gish if I actually wanted to fight hand-to-hand at some point.</p></blockquote><p></p>
[QUOTE="prosfilaes, post: 6831474, member: 40166"] For one, games don't tend to have a bunch of challenges that are that weak. A level 12 party versus 30 kobolds is going to take an hour to resolve, and most players don't want to waste an hour resolving a battle with no risk or resource use. It's not fun for most people. For another, if I were playing GURPS and I put a bunch of points in staff fighting, fine, I probably want to show off my cool staff fighting at some point. But in D&D, just because the numbers on the character sheet say I'm a good staff fighter--that it's part of the rules that a 12th level Wizard is a pretty good staff fighter--doesn't mean that it's part of my character concept. When I play a wizard, the reason why I travel with fighters is they can deal with this :):):):). Don't confuse him with the guy over there who enjoys getting physical and has a cool collection of scars to show off. If I were building them in a GURPS-like system with limited magic, they might well have high points in ranged weapons, but would have points in Run Away and Escape Artist instead of Hitting. You can't use the fact that the rules system forces me to be semi-skilled in something to force me to make it part of my character. There's other archetypes I could play, but I'd probably go some sort of gish if I actually wanted to fight hand-to-hand at some point. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why Has D&D, and 5e in Particular, Gone Down the Road of Ubiquitous Magic?
Top