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General Tabletop Discussion
*Dungeons & Dragons
Why Has D&D, and 5e in Particular, Gone Down the Road of Ubiquitous Magic?
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<blockquote data-quote="Hussar" data-source="post: 6834092" data-attributes="member: 22779"><p>My issue is that magic becomes mundane and humdrum for the players. When you're seeing three or four spells being caster every single round of every single encounter, it's pretty hard not to see magic as mundane and humdrum. And PC's as a special snowflakes is a play style, but, not the only one.</p><p></p><p></p><p></p><p>Well, see, there's the trick isn't it? Which D&D are you talking about? 1e where magic really was pretty rare to see at the table, unless the DM started handing out a lot of magic items? Or 3e where magic was more common, but, still not occurring every single round, or 4e and 5e where you see spells being cast every single round?</p><p></p><p>D&D has encompassed a range of magic level through it's history. Let's not forget that 5e has also made it very easy to cast in combat now. There are no AOO's for casting in combat anymore. There's no penalty for casting in combat at all. Add to that the fact that using an at-will spell is very often more effective than any mundane attack that character could make, means that the mechanics are strongly influencing how often magic gets dropped onto the table.</p><p></p><p>D&D isn't a generic fantasy system. I totally agree. But, it was a somewhat more flexible system previously. 5e suffers some of the same problems that 4e did - it's very, very hard to adjust the baseline.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6834092, member: 22779"] My issue is that magic becomes mundane and humdrum for the players. When you're seeing three or four spells being caster every single round of every single encounter, it's pretty hard not to see magic as mundane and humdrum. And PC's as a special snowflakes is a play style, but, not the only one. Well, see, there's the trick isn't it? Which D&D are you talking about? 1e where magic really was pretty rare to see at the table, unless the DM started handing out a lot of magic items? Or 3e where magic was more common, but, still not occurring every single round, or 4e and 5e where you see spells being cast every single round? D&D has encompassed a range of magic level through it's history. Let's not forget that 5e has also made it very easy to cast in combat now. There are no AOO's for casting in combat anymore. There's no penalty for casting in combat at all. Add to that the fact that using an at-will spell is very often more effective than any mundane attack that character could make, means that the mechanics are strongly influencing how often magic gets dropped onto the table. D&D isn't a generic fantasy system. I totally agree. But, it was a somewhat more flexible system previously. 5e suffers some of the same problems that 4e did - it's very, very hard to adjust the baseline. [/QUOTE]
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Why Has D&D, and 5e in Particular, Gone Down the Road of Ubiquitous Magic?
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