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Why Has D&D, and 5e in Particular, Gone Down the Road of Ubiquitous Magic?
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<blockquote data-quote="Hussar" data-source="post: 6836183" data-attributes="member: 22779"><p>More an image of what they shouldn't look like. My druid shouldn't look like a wizard. He should at least be as different from a wizard as a warlock is from a wizard. Note, I've not really made much of an issue with a warlock because warlocks are very different, both on paper and in play, from a wizard. They play very differently. It's not unusual to see a warlock mixing it up in melee and then switching back to ranged support then switching out to scouting/skill monkey. Depending on what invocations they take, and what base warlock they take, you can have a very large range of warlocks, all over which are equally viable.</p><p></p><p>OTOH, druids wind up looking a lot like a wizard in drag. Like Tony Vargas says, Controller. Lots of AOE action denial spells, AOE damage spells and blasting. If you look at the Circle of the Land spell lists, most of the terrain spells are half wizard spells - Spider Climb, Invisibility, Melf's Acid Arrow, etc. My Grassland Druid has the least number of crossover wizard spells and he still gets invisibility and haste. Why on earth does a druid get haste? or Dream? Bwuh? My druid is now capable of psychic assaults on sleeping targets? In what way does this say druid to you?</p><p></p><p>Again, it's not that I have a specific image of a druid. I don't. I have no problems with the idea of a nature caster who uses/preserves nature and fey forces to further his goals. I do have a problem with a caster that's chucking balls of fire whenever he wants to, turning invisible and then murdering people in their sleep. I don't know about you, but, none of that says druid to me.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6836183, member: 22779"] More an image of what they shouldn't look like. My druid shouldn't look like a wizard. He should at least be as different from a wizard as a warlock is from a wizard. Note, I've not really made much of an issue with a warlock because warlocks are very different, both on paper and in play, from a wizard. They play very differently. It's not unusual to see a warlock mixing it up in melee and then switching back to ranged support then switching out to scouting/skill monkey. Depending on what invocations they take, and what base warlock they take, you can have a very large range of warlocks, all over which are equally viable. OTOH, druids wind up looking a lot like a wizard in drag. Like Tony Vargas says, Controller. Lots of AOE action denial spells, AOE damage spells and blasting. If you look at the Circle of the Land spell lists, most of the terrain spells are half wizard spells - Spider Climb, Invisibility, Melf's Acid Arrow, etc. My Grassland Druid has the least number of crossover wizard spells and he still gets invisibility and haste. Why on earth does a druid get haste? or Dream? Bwuh? My druid is now capable of psychic assaults on sleeping targets? In what way does this say druid to you? Again, it's not that I have a specific image of a druid. I don't. I have no problems with the idea of a nature caster who uses/preserves nature and fey forces to further his goals. I do have a problem with a caster that's chucking balls of fire whenever he wants to, turning invisible and then murdering people in their sleep. I don't know about you, but, none of that says druid to me. [/QUOTE]
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Why Has D&D, and 5e in Particular, Gone Down the Road of Ubiquitous Magic?
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