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General Tabletop Discussion
*Dungeons & Dragons
Why Has D&D, and 5e in Particular, Gone Down the Road of Ubiquitous Magic?
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<blockquote data-quote="Hussar" data-source="post: 6837129" data-attributes="member: 22779"><p>As far as wizard's go, I'd actually agree. A wizard should be blasting away with magic, because, really, that's all they got. Hucking a dagger isn't really doing a whole lot, nor is plinking with a crossbow. And neither one says, "I'm a wizard" very much.</p><p></p><p>My issue is more with the others. Clerics and druids were both perfectly capable of mixing it up with weapons. Using a weapon wasn't a fall back option, it was a primary option. Now, it's not really an option at all. At best, if you're swinging your scimitar, that means something seriously weird is going on.</p><p></p><p></p><p></p><p>Let's not overstate things too much though. Produce Flame - 2nd level, Heat Metal - 2nd level, Wall of Fire - 4th level (?), Fire Seeds - 6th level, Conjure Fire Elemental (6th), Fire Storm and Chariot of Sustarre (7th level). You basically got one fire associated spell (and Faerie Fire isn't really fire is it?) at any given spell level, and other than Heat Metal and Produce Flame, no direct damage fire spells until 4th or 5th spell level. Druids had about 10-15 spells per spell level (give or take), so, it's not like blasting away with fire was a major schtick for Druids.</p><p></p><p>Certainly you wouldn't replace your weapon attacks with fire attack spells. And, on the note of poison bolt, we already have the short range single target cantrip of Poison Spray. Oh, good, another ranged pew pew spell. This one's green instead of red though, so, I suppose there's that.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6837129, member: 22779"] As far as wizard's go, I'd actually agree. A wizard should be blasting away with magic, because, really, that's all they got. Hucking a dagger isn't really doing a whole lot, nor is plinking with a crossbow. And neither one says, "I'm a wizard" very much. My issue is more with the others. Clerics and druids were both perfectly capable of mixing it up with weapons. Using a weapon wasn't a fall back option, it was a primary option. Now, it's not really an option at all. At best, if you're swinging your scimitar, that means something seriously weird is going on. Let's not overstate things too much though. Produce Flame - 2nd level, Heat Metal - 2nd level, Wall of Fire - 4th level (?), Fire Seeds - 6th level, Conjure Fire Elemental (6th), Fire Storm and Chariot of Sustarre (7th level). You basically got one fire associated spell (and Faerie Fire isn't really fire is it?) at any given spell level, and other than Heat Metal and Produce Flame, no direct damage fire spells until 4th or 5th spell level. Druids had about 10-15 spells per spell level (give or take), so, it's not like blasting away with fire was a major schtick for Druids. Certainly you wouldn't replace your weapon attacks with fire attack spells. And, on the note of poison bolt, we already have the short range single target cantrip of Poison Spray. Oh, good, another ranged pew pew spell. This one's green instead of red though, so, I suppose there's that. [/QUOTE]
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Community
General Tabletop Discussion
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Why Has D&D, and 5e in Particular, Gone Down the Road of Ubiquitous Magic?
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