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Why Has D&D, and 5e in Particular, Gone Down the Road of Ubiquitous Magic?
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<blockquote data-quote="Tony Vargas" data-source="post: 6840340" data-attributes="member: 996"><p>While I doubt any design decision was made for only one reason, I do doubt that catering to edition-war sentiments was every one of the man ones. But if defusing the rationalizations for the edition war wasn't in there somewhere, I'd be surprised, simply because they could hardly fail to be aware of it, or the amount of ill will it had generated. So, when a 4e-like mechanic was deemed the best fit, it was at least given a non-4e name, preferably a decidedly classic one, like Hit Dice. Where a 4e name was preserved, it was appended to something that didn't have the objectionable qualities of the original. Hunter's Quarry in 4e was a martial class feature, in 5e, Hunter's Mark is a spell, it doesn't have the same impact on the feel of the game. </p><p></p><p>Other factors that Humter's Mark as a spell may have helped with: It was an easier design to implement, spell mechanics were already in place, so just re-use them. It had built-in flexibility (don't see your ranger as using it? don't ever cast it). It could be cast on any opponent instead of having positioning requirements, supporting TotM and fast combat. </p><p></p><p>But, one of those, recycling spell mechanics to conserve design resources, is a pretty plausible reason for the pervasiveness of PC casting in 5e.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6840340, member: 996"] While I doubt any design decision was made for only one reason, I do doubt that catering to edition-war sentiments was every one of the man ones. But if defusing the rationalizations for the edition war wasn't in there somewhere, I'd be surprised, simply because they could hardly fail to be aware of it, or the amount of ill will it had generated. So, when a 4e-like mechanic was deemed the best fit, it was at least given a non-4e name, preferably a decidedly classic one, like Hit Dice. Where a 4e name was preserved, it was appended to something that didn't have the objectionable qualities of the original. Hunter's Quarry in 4e was a martial class feature, in 5e, Hunter's Mark is a spell, it doesn't have the same impact on the feel of the game. Other factors that Humter's Mark as a spell may have helped with: It was an easier design to implement, spell mechanics were already in place, so just re-use them. It had built-in flexibility (don't see your ranger as using it? don't ever cast it). It could be cast on any opponent instead of having positioning requirements, supporting TotM and fast combat. But, one of those, recycling spell mechanics to conserve design resources, is a pretty plausible reason for the pervasiveness of PC casting in 5e. [/QUOTE]
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Community
General Tabletop Discussion
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Why Has D&D, and 5e in Particular, Gone Down the Road of Ubiquitous Magic?
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