Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Why Has D&D, and 5e in Particular, Gone Down the Road of Ubiquitous Magic?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AaronOfBarbaria" data-source="post: 6842496" data-attributes="member: 6701872"><p>5 rounds of combat usually takes my group less than 20 minutes with 5 PCs, and I've not seen any encounters which were reach the point of being a forgone conclusion more than an action or two before actually concluding (do you not have combat end in any way but one side being unconscious/dead? I tend to have retreat or surrender once its obvious that actually winning is out of the question, so maybe that's the difference).</p><p></p><p>As for hating waiting, I'm a patient person (until about the fourth cup of coffee, at least) so I don't notice the smattering of minutes that might pass between my turns as the monsters (also, the frequent descriptive flourishes added during everyone's turns like alters the feeling of the time from "waiting" to "playing" even though I'm not the one making decisions and rolling dice.</p><p></p><p>...or it could just be that you don't have as much experience with slower-running systems that my group also plays, so what seems fast to us by comparison to other games (where we spend 4 hours resolving just one thing) could seem slow to you.</p></blockquote><p></p>
[QUOTE="AaronOfBarbaria, post: 6842496, member: 6701872"] 5 rounds of combat usually takes my group less than 20 minutes with 5 PCs, and I've not seen any encounters which were reach the point of being a forgone conclusion more than an action or two before actually concluding (do you not have combat end in any way but one side being unconscious/dead? I tend to have retreat or surrender once its obvious that actually winning is out of the question, so maybe that's the difference). As for hating waiting, I'm a patient person (until about the fourth cup of coffee, at least) so I don't notice the smattering of minutes that might pass between my turns as the monsters (also, the frequent descriptive flourishes added during everyone's turns like alters the feeling of the time from "waiting" to "playing" even though I'm not the one making decisions and rolling dice. ...or it could just be that you don't have as much experience with slower-running systems that my group also plays, so what seems fast to us by comparison to other games (where we spend 4 hours resolving just one thing) could seem slow to you. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why Has D&D, and 5e in Particular, Gone Down the Road of Ubiquitous Magic?
Top