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General Tabletop Discussion
*Dungeons & Dragons
Why Has D&D, and 5e in Particular, Gone Down the Road of Ubiquitous Magic?
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<blockquote data-quote="Tony Vargas" data-source="post: 6845025" data-attributes="member: 996"><p>In classic D&D, HD topped out (at name level, or when your level chart topped out), so your CON mod was not, in essence, multiplied by your level for your entire career. You were also less likely to have a CON mod to hps, because they didn't kick in until 15 CON. In 1e, at least, you were also limited to +2/die, unless you were a fighter. 3e gave everyone 20 HD over 20 levels, and removed the cap on non-fighters, /and/ your CON could go over 20, instead of capping at 18. So, you could have some huge hps totals. But, at 1st level your hps were still pretty low. In 4e, CON only added to your 1st level hps, so you had a lot more hps at 1st level, but only gained steadily after that, not ballooned. If you only looked a 1st level, you could be forgiven for thinking that hps had further inflated, actually they'd been deflated, but front-loaded, so 1st level was a lot more 'heroic' (or, at least survivable). </p><p></p><p>In 5e, you're back to low hps at 1st level, but you add your CON mod which, unlike 3e, tops out at +5, to every single level. At 20th, you can fairly easily have around 200 hps, half of them from CON. But 5e depends on damage & hps to provide scaling under the rubric of Bounded Accuracy.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6845025, member: 996"] In classic D&D, HD topped out (at name level, or when your level chart topped out), so your CON mod was not, in essence, multiplied by your level for your entire career. You were also less likely to have a CON mod to hps, because they didn't kick in until 15 CON. In 1e, at least, you were also limited to +2/die, unless you were a fighter. 3e gave everyone 20 HD over 20 levels, and removed the cap on non-fighters, /and/ your CON could go over 20, instead of capping at 18. So, you could have some huge hps totals. But, at 1st level your hps were still pretty low. In 4e, CON only added to your 1st level hps, so you had a lot more hps at 1st level, but only gained steadily after that, not ballooned. If you only looked a 1st level, you could be forgiven for thinking that hps had further inflated, actually they'd been deflated, but front-loaded, so 1st level was a lot more 'heroic' (or, at least survivable). In 5e, you're back to low hps at 1st level, but you add your CON mod which, unlike 3e, tops out at +5, to every single level. At 20th, you can fairly easily have around 200 hps, half of them from CON. But 5e depends on damage & hps to provide scaling under the rubric of Bounded Accuracy. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Why Has D&D, and 5e in Particular, Gone Down the Road of Ubiquitous Magic?
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