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General Tabletop Discussion
*Dungeons & Dragons
Why Has D&D, and 5e in Particular, Gone Down the Road of Ubiquitous Magic?
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<blockquote data-quote="The Crimson Binome" data-source="post: 6851353" data-attributes="member: 6775031"><p>It's probably more the case that magic doesn't affect <em>gameplay</em> more in 5E than in 2E, but in terms of setting, at-will cantrips make a world of difference. (Although, to be fair, most of the damage was done with the introduction of limited-slotless cantrips in late 2E or early 3E or whenever.)</p><p></p><p>Once you have magic that you can use <em>without</em> massively compromising your own survivability, it means you can show it off in towns, and it slowly becomes a world where a lot of people will have <em>seen</em> magic. And in 5E, all it takes is a single level 1 spellcaster to share that magic with everyone they come across. It does a lot to erode the mistrust and fear of the unknown that you would otherwise find among the muggle populace.</p><p></p><p>Of course, if anything was universal back in the AD&D days, it was that the experience varied from table to table. Maybe you had magic as known and accepted all along, in which case it wouldn't be much of a change for you.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6851353, member: 6775031"] It's probably more the case that magic doesn't affect [I]gameplay[/I] more in 5E than in 2E, but in terms of setting, at-will cantrips make a world of difference. (Although, to be fair, most of the damage was done with the introduction of limited-slotless cantrips in late 2E or early 3E or whenever.) Once you have magic that you can use [I]without[/I] massively compromising your own survivability, it means you can show it off in towns, and it slowly becomes a world where a lot of people will have [I]seen[/I] magic. And in 5E, all it takes is a single level 1 spellcaster to share that magic with everyone they come across. It does a lot to erode the mistrust and fear of the unknown that you would otherwise find among the muggle populace. Of course, if anything was universal back in the AD&D days, it was that the experience varied from table to table. Maybe you had magic as known and accepted all along, in which case it wouldn't be much of a change for you. [/QUOTE]
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Community
General Tabletop Discussion
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Why Has D&D, and 5e in Particular, Gone Down the Road of Ubiquitous Magic?
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