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Why have you dropped campaigns?
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<blockquote data-quote="MoogleEmpMog" data-source="post: 3841793" data-attributes="member: 22882"><p>As a GM, I've simply not had enough time to prep and run a game.</p><p></p><p>Once, I put a game on hiatus with the intention of picking it up at an indeterminate later date; about six months later, the laptop that had my notes on it died, and while I could have recovered the plans, by then it seemed like a waste of time and money to do so.</p><p></p><p>I recently put a game on hiatus with the intention of picking it up in January, once my workload decreases considerably.</p><p></p><p>I also had a game sort of dry up recently. One PC got in a position of being THE critical figure in the next session, wrapping up a major part of her backstory and facing a major enemy; then her player couldn't make it for said session. Ouch. Anyway, we ended up playing the first session of the above recently-on-hiatus game instead and everyone really got into it.</p><p></p><p>As a player, I've dropped games if they just weren't moving at a clip I liked, or if I didn't care for the GM's style or setting. I've never dropped over a single bad adventure, though.</p></blockquote><p></p>
[QUOTE="MoogleEmpMog, post: 3841793, member: 22882"] As a GM, I've simply not had enough time to prep and run a game. Once, I put a game on hiatus with the intention of picking it up at an indeterminate later date; about six months later, the laptop that had my notes on it died, and while I could have recovered the plans, by then it seemed like a waste of time and money to do so. I recently put a game on hiatus with the intention of picking it up in January, once my workload decreases considerably. I also had a game sort of dry up recently. One PC got in a position of being THE critical figure in the next session, wrapping up a major part of her backstory and facing a major enemy; then her player couldn't make it for said session. Ouch. Anyway, we ended up playing the first session of the above recently-on-hiatus game instead and everyone really got into it. As a player, I've dropped games if they just weren't moving at a clip I liked, or if I didn't care for the GM's style or setting. I've never dropped over a single bad adventure, though. [/QUOTE]
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