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Why I Am Starting to Prefer 4d6 Drop the Lowest Over the Default Array.
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<blockquote data-quote="Prakriti" data-source="post: 7132593" data-attributes="member: 6855149"><p>The character creation method I want to use in my next campaign: </p><p></p><p>(1) Choose a race. </p><p>(2) Choose a background. </p><p>(3) Roll ability scores in order (4d6 drop the lowest). </p><p>(4) Choose a class. </p><p></p><p>The idea is that it emulates life. First you're born (race) into certain circumstances (background), then your natural abilities blossom (ability scores) and you take up an adventuring path (class). </p><p></p><p>No more min-maxing (or at least, a lot less of it). Sure, you can choose the class that works "best" with your highest ability score, but it might not be ideal for your race and background. Alas, such is life.</p></blockquote><p></p>
[QUOTE="Prakriti, post: 7132593, member: 6855149"] The character creation method I want to use in my next campaign: (1) Choose a race. (2) Choose a background. (3) Roll ability scores in order (4d6 drop the lowest). (4) Choose a class. The idea is that it emulates life. First you're born (race) into certain circumstances (background), then your natural abilities blossom (ability scores) and you take up an adventuring path (class). No more min-maxing (or at least, a lot less of it). Sure, you can choose the class that works "best" with your highest ability score, but it might not be ideal for your race and background. Alas, such is life. [/QUOTE]
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Why I Am Starting to Prefer 4d6 Drop the Lowest Over the Default Array.
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