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Why I Am Starting to Prefer 4d6 Drop the Lowest Over the Default Array.
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<blockquote data-quote="Over the Hill Gamer" data-source="post: 7136715" data-attributes="member: 6791968"><p>I think the 4d6, point buy, and standard array all promote a sameness among characters. Assuming you can arrange your scores as you see fit, optimizing your character leads to some obvious decisions. There are two solutions which I have used and both seem to work. Both involve the use of an excel spreadsheet and the random function:</p><p></p><p>1. Generate 100 (or however many you decide as DM) unique sets of ability scores in order using the 3d6 method -- player chooses the set they want. </p><p></p><p>2. Generate a list of 100 (or however many you decide as DM) ability scores using 3d6 -- literally just a long list of 3d6 scores Player can start anywhere on the list and assign that score to strength but must then assign the next 5 scores in order to the next 5 stats in order. </p><p></p><p>These methods give players lots options but preserves randomness so an intelligent fighter or a strong wizard are possible.</p></blockquote><p></p>
[QUOTE="Over the Hill Gamer, post: 7136715, member: 6791968"] I think the 4d6, point buy, and standard array all promote a sameness among characters. Assuming you can arrange your scores as you see fit, optimizing your character leads to some obvious decisions. There are two solutions which I have used and both seem to work. Both involve the use of an excel spreadsheet and the random function: 1. Generate 100 (or however many you decide as DM) unique sets of ability scores in order using the 3d6 method -- player chooses the set they want. 2. Generate a list of 100 (or however many you decide as DM) ability scores using 3d6 -- literally just a long list of 3d6 scores Player can start anywhere on the list and assign that score to strength but must then assign the next 5 scores in order to the next 5 stats in order. These methods give players lots options but preserves randomness so an intelligent fighter or a strong wizard are possible. [/QUOTE]
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Why I Am Starting to Prefer 4d6 Drop the Lowest Over the Default Array.
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