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Why I Am Starting to Prefer 4d6 Drop the Lowest Over the Default Array.
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<blockquote data-quote="TheCosmicKid" data-source="post: 7141380" data-attributes="member: 6683613"><p>Hemlock, I'm the one who made the distinction in the first place. The question is not whether I know what you're talking about. The question is whether <em>you</em> know what <em>I'm</em> talking about. And clearly you didn't. So I clarified.</p><p></p><p>You're right, maybe I did write them as similar for some reason even though it would undermine my case to do so, and then when you ingeniously perceived this, I was forced to add dissimilarities after the fact just so you'd be wrong.</p><p></p><p>But alternatively, maybe I wrote them as dissimilar in the first place because that would <em>support</em> my case, you misunderstood them, and now you're calling me dishonest for trying to clarify.</p><p></p><p>Option A would require me to be subconsciously on your team and for you to be able to know what my words mean better than I do. But on the other hand, Option B would require you to have made a mistake, so I guess Option A is more likely!</p><p></p><p>Even if it only lasts for a single adventure, that's still one more adventure than in X-COM.</p><p></p><p>Again: probably a bad idea to presume that you know what I'm talking about better than I do. And, hell, even if you're right and I'm a goalpost-moving weasel, where we're at <em>now</em> I'm still describing, and you appear to be acknowledging, a fundamental difference in the dynamic between D&D and X-COM. Which is what was to be demonstrated, to coin a phrase.</p><p></p><p>I've already described how I handle this. The short answer is "yes".</p></blockquote><p></p>
[QUOTE="TheCosmicKid, post: 7141380, member: 6683613"] Hemlock, I'm the one who made the distinction in the first place. The question is not whether I know what you're talking about. The question is whether [I]you[/I] know what [I]I'm[/I] talking about. And clearly you didn't. So I clarified. You're right, maybe I did write them as similar for some reason even though it would undermine my case to do so, and then when you ingeniously perceived this, I was forced to add dissimilarities after the fact just so you'd be wrong. But alternatively, maybe I wrote them as dissimilar in the first place because that would [I]support[/I] my case, you misunderstood them, and now you're calling me dishonest for trying to clarify. Option A would require me to be subconsciously on your team and for you to be able to know what my words mean better than I do. But on the other hand, Option B would require you to have made a mistake, so I guess Option A is more likely! Even if it only lasts for a single adventure, that's still one more adventure than in X-COM. Again: probably a bad idea to presume that you know what I'm talking about better than I do. And, hell, even if you're right and I'm a goalpost-moving weasel, where we're at [I]now[/I] I'm still describing, and you appear to be acknowledging, a fundamental difference in the dynamic between D&D and X-COM. Which is what was to be demonstrated, to coin a phrase. I've already described how I handle this. The short answer is "yes". [/QUOTE]
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