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Why I Am Starting to Prefer 4d6 Drop the Lowest Over the Default Array.
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<blockquote data-quote="Sacrosanct" data-source="post: 7145479" data-attributes="member: 15700"><p>I played with rolls exclusively from 1981 to about 2014 (when 5e came out), and have since pretty much done array (it's just easier, and you never have to worry about a player fudging rolls when they make a PC on their own).</p><p></p><p>Both have some pretty good advantages, and I'm a big proponent of random char gen. Then again, my group have never been optimizers, so we couldn't care less if you had a PC with lower than normal stats. It never affected our game play. And no one in my group was petty or jealous, getting upset if another PC had better rolls. We were all part of the same team, so it's no big deal. Just like I wouldn't get jealous or upset if we all spent $5 on lottery tickets and one of us happened to win $50 while the rest of us only won $5. Good for them for getting lucky! And it's fair, because we all had the same opportunity. Now, if the DM allows a reroll for someone? Then it becomes unfair unless they do that for everyone. So we were all happy with our set and played with what we had for 30 years with no issues.</p><p></p><p>Random chargen also allows for some unexpected great role playing opportunities. Got a 5 or a 6? Great opportunity there to play that out in the game. It adds variety as well. I personally really don't like how array always results in cookie cutter PCs. Every fighter has the same stats. Every wizard has the same stats, etc, etc. Boring.</p><p></p><p>so yeah, I really like random chargen. But that doesn't mean array doesn't have value as well. It's faster to create a PC, and you don't have to worry about someone cheating.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 7145479, member: 15700"] I played with rolls exclusively from 1981 to about 2014 (when 5e came out), and have since pretty much done array (it's just easier, and you never have to worry about a player fudging rolls when they make a PC on their own). Both have some pretty good advantages, and I'm a big proponent of random char gen. Then again, my group have never been optimizers, so we couldn't care less if you had a PC with lower than normal stats. It never affected our game play. And no one in my group was petty or jealous, getting upset if another PC had better rolls. We were all part of the same team, so it's no big deal. Just like I wouldn't get jealous or upset if we all spent $5 on lottery tickets and one of us happened to win $50 while the rest of us only won $5. Good for them for getting lucky! And it's fair, because we all had the same opportunity. Now, if the DM allows a reroll for someone? Then it becomes unfair unless they do that for everyone. So we were all happy with our set and played with what we had for 30 years with no issues. Random chargen also allows for some unexpected great role playing opportunities. Got a 5 or a 6? Great opportunity there to play that out in the game. It adds variety as well. I personally really don't like how array always results in cookie cutter PCs. Every fighter has the same stats. Every wizard has the same stats, etc, etc. Boring. so yeah, I really like random chargen. But that doesn't mean array doesn't have value as well. It's faster to create a PC, and you don't have to worry about someone cheating. [/QUOTE]
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