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Why I Am Starting to Prefer 4d6 Drop the Lowest Over the Default Array.
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<blockquote data-quote="KahlessNestor" data-source="post: 7147964" data-attributes="member: 6801311"><p>This is why I emphasize to my new players that everyone should take different classes and find a niche in the party. I don't make them (they can play what they want), but I do tell them they will likely have more fun if they're not the "second string fighter". But maybe that's my preferred method of game play.</p><p></p><p>I know what stat envy is. I just haven't seen it. It seems to be a "learned response". I have felt it, but it's usually because someone new comes into a game with a character without taking into consideration the rest of the party (and in FFG Star Wars, where you get a MASSIVE XP dump to just make your focus skills divine, as opposed to mine where XP has been dribbling out over multiple sessions. But that's more a system problem than stat envy).</p></blockquote><p></p>
[QUOTE="KahlessNestor, post: 7147964, member: 6801311"] This is why I emphasize to my new players that everyone should take different classes and find a niche in the party. I don't make them (they can play what they want), but I do tell them they will likely have more fun if they're not the "second string fighter". But maybe that's my preferred method of game play. I know what stat envy is. I just haven't seen it. It seems to be a "learned response". I have felt it, but it's usually because someone new comes into a game with a character without taking into consideration the rest of the party (and in FFG Star Wars, where you get a MASSIVE XP dump to just make your focus skills divine, as opposed to mine where XP has been dribbling out over multiple sessions. But that's more a system problem than stat envy). [/QUOTE]
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Why I Am Starting to Prefer 4d6 Drop the Lowest Over the Default Array.
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