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Why I believe these survey's are worthless but not useless?
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<blockquote data-quote="Jester David" data-source="post: 6727004" data-attributes="member: 37579"><p>So... Wizards of the Coast is lying to us. </p><p></p><p>They say that the surveys showed most people are happy with the slow release schedule and want more monsters and campaign setting products rather than splatbooks. But, according to you, the majority really wants more player crunch and want it now. </p><p>So rather than release products that people want and would make them money, WotC is not only holding back books people want but outright lying to us over what we want. They asked for feedback, purposely choose to ignore the numbers, and then chose to say the opposite. </p><p>...</p><p><strong>Why? </strong></p><p>What could they possibly hope to gain from that? That's literally the worst business decision they could make. That's throwing away their jobs, <em>and </em>working to kill a game they love and grew up playing. </p><p></p><p></p><p>Here's the thing, it does take a year to make a book. Which is a long time, but not so long that they couldn't shift or change things now for next year. It would take work, but it could be done. And, since they're not announcing books a year in advance, they can shift and refocus things. If they had three books loosely in the works (playtesting monsters, playtesting subclasses, etc) they could look at the feedback and decide which to prioritize. </p><p></p><p>One of the comments Jeremy Crawford made during GenCon was how WotC wanted to be "flexible" in terms of its release schedule. Because they wanted to respond to feedback and see how people were liking the new style of releases and focus on adventures.</p></blockquote><p></p>
[QUOTE="Jester David, post: 6727004, member: 37579"] So... Wizards of the Coast is lying to us. They say that the surveys showed most people are happy with the slow release schedule and want more monsters and campaign setting products rather than splatbooks. But, according to you, the majority really wants more player crunch and want it now. So rather than release products that people want and would make them money, WotC is not only holding back books people want but outright lying to us over what we want. They asked for feedback, purposely choose to ignore the numbers, and then chose to say the opposite. ... [B]Why? [/B] What could they possibly hope to gain from that? That's literally the worst business decision they could make. That's throwing away their jobs, [I]and [/I]working to kill a game they love and grew up playing. Here's the thing, it does take a year to make a book. Which is a long time, but not so long that they couldn't shift or change things now for next year. It would take work, but it could be done. And, since they're not announcing books a year in advance, they can shift and refocus things. If they had three books loosely in the works (playtesting monsters, playtesting subclasses, etc) they could look at the feedback and decide which to prioritize. One of the comments Jeremy Crawford made during GenCon was how WotC wanted to be "flexible" in terms of its release schedule. Because they wanted to respond to feedback and see how people were liking the new style of releases and focus on adventures. [/QUOTE]
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Why I believe these survey's are worthless but not useless?
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