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Why I dislike Sigil and the Lady of Pain
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<blockquote data-quote="Mirtek" data-source="post: 5614288" data-attributes="member: 40810"><p>Which wasn't the idead of Planescape ever. All supplements speaking about the powers were full of how immensely powerful immortals anchored deep in the essence of the planes and able to smite even the most powerful mortals like flies they actually are.</p><p></p><p>The concept of deities as just bigger monsters was pre- and after-planescape</p><p> That's a problem with how the players chose to play their divine characters. I have an avenger who is from a flagellant order, foregoing any (luxurious) wealth and fame by reminding anybody that he is but a servant to a greater lord and occasionally goes into fights bloodied (has no mechanical benefits that only work while bloodied) if he feels that he failed to serve his deity in the last battle (e.g. his OoE target was one one of the enemies that escaped despite him having sworn to slay him for the glory of his deity)</p><p></p><p>However IIRC one of the reasons for 4e's "once invested the divine power is yours to do with as you please" was to make all divine characters more of their own men/women rather than glorified servants, since it's "not cool" to be only the servant to anyone.</p></blockquote><p></p>
[QUOTE="Mirtek, post: 5614288, member: 40810"] Which wasn't the idead of Planescape ever. All supplements speaking about the powers were full of how immensely powerful immortals anchored deep in the essence of the planes and able to smite even the most powerful mortals like flies they actually are. The concept of deities as just bigger monsters was pre- and after-planescape That's a problem with how the players chose to play their divine characters. I have an avenger who is from a flagellant order, foregoing any (luxurious) wealth and fame by reminding anybody that he is but a servant to a greater lord and occasionally goes into fights bloodied (has no mechanical benefits that only work while bloodied) if he feels that he failed to serve his deity in the last battle (e.g. his OoE target was one one of the enemies that escaped despite him having sworn to slay him for the glory of his deity) However IIRC one of the reasons for 4e's "once invested the divine power is yours to do with as you please" was to make all divine characters more of their own men/women rather than glorified servants, since it's "not cool" to be only the servant to anyone. [/QUOTE]
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Why I dislike Sigil and the Lady of Pain
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