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Why I don't GM by the nose
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<blockquote data-quote="fireinthedust" data-source="post: 5388610" data-attributes="member: 51930"><p>A point has been missed.</p><p></p><p></p><p>The OP (myself) brought up one of many possible table dynamics. The GM in this case has tried all the things mentioned, listening to player wishes, setting pacing, all that. However, when a room is described to players, they don't respond. </p><p></p><p>The point is that the GM can only do so much. At some point even a game run by, say, the Steven Spielberg of GMs must have a group of players who wish to respond, who are willing to interact.</p><p></p><p>Railroading is the RPG equivalent of spoon feeding. While it is a great tool for time-strapped games, like at conventions, its more of a tool than a true method.</p><p></p><p>The opposite dynamic is a group of interested players with a GM spoon-feeding them info that a) they can predict so it isn't a surprise, and b) that they're not interested in and have said so many times.</p><p></p><p>While the points of Mal and Krensky are well taken, this isn't the dynamic that the OP is bringing up as a problem.</p></blockquote><p></p>
[QUOTE="fireinthedust, post: 5388610, member: 51930"] A point has been missed. The OP (myself) brought up one of many possible table dynamics. The GM in this case has tried all the things mentioned, listening to player wishes, setting pacing, all that. However, when a room is described to players, they don't respond. The point is that the GM can only do so much. At some point even a game run by, say, the Steven Spielberg of GMs must have a group of players who wish to respond, who are willing to interact. Railroading is the RPG equivalent of spoon feeding. While it is a great tool for time-strapped games, like at conventions, its more of a tool than a true method. The opposite dynamic is a group of interested players with a GM spoon-feeding them info that a) they can predict so it isn't a surprise, and b) that they're not interested in and have said so many times. While the points of Mal and Krensky are well taken, this isn't the dynamic that the OP is bringing up as a problem. [/QUOTE]
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