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Why I don't GM by the nose
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<blockquote data-quote="howandwhy99" data-source="post: 5402023" data-attributes="member: 3192"><p>Not all rules are guidelines, just the vast majority of "rules" ever published and meant to be hidden behind the screen. ..which makes them not rules at all, social agreements amongst players. Neither is rule zero in every game of D&D, it is a 3.0 publishing term. </p><p></p><p>It's the understood definition of role playing for multiple decades up through the early eighties. Your eleven elements are hardly without dispute and attempting to single out my opinion as abnormal is unappreciated. But I will agree to disagree.</p><p></p><p>Yes, page 42 is a broken rule in any game. Think if a referee in football could add 5-10 yards to any play without explanation. I like one player or team, so they always get +2, not another so they always get -2. This has been pointed out as poor game design since the game was published.</p><p></p><p>The DM sets the code before play, but not the objective or scope. They then referee as the interpreter of player's responses within that scope once play begins. These are rules known to all players and not not uncommon in D&D play prior to the 90's. The DMs at the time may not have known why they were running the game as such, but it's why there is a DM shield. </p><p></p><p>This isn't about true in the world other than consistent in the brain of the referee. It's the expression of the repetition of a pattern. I disagree the DM has the so-called authority to change that code once play begins.</p><p></p><p>A person isn't as simplistic as any computer I've heard of. But a DM can take in information irrelevant to the game and incorporate that into it. That is the "irrelevant, so yes" rule. I disagree D&D is not a play on the game Mastermind. That's the type of game it was designed to be.</p><p></p><p>The irony of defending a disputed opinion as appearing zealous isn't lost on me either. I'm open to other ideas. I hold many opposing ones and am comfortable with it. This isn't a discussion to say "this is THE way", only one option. I don't think any are necessarily wrong, but I understand others as saying this particular point of view is.</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 5402023, member: 3192"] Not all rules are guidelines, just the vast majority of "rules" ever published and meant to be hidden behind the screen. ..which makes them not rules at all, social agreements amongst players. Neither is rule zero in every game of D&D, it is a 3.0 publishing term. It's the understood definition of role playing for multiple decades up through the early eighties. Your eleven elements are hardly without dispute and attempting to single out my opinion as abnormal is unappreciated. But I will agree to disagree. Yes, page 42 is a broken rule in any game. Think if a referee in football could add 5-10 yards to any play without explanation. I like one player or team, so they always get +2, not another so they always get -2. This has been pointed out as poor game design since the game was published. The DM sets the code before play, but not the objective or scope. They then referee as the interpreter of player's responses within that scope once play begins. These are rules known to all players and not not uncommon in D&D play prior to the 90's. The DMs at the time may not have known why they were running the game as such, but it's why there is a DM shield. This isn't about true in the world other than consistent in the brain of the referee. It's the expression of the repetition of a pattern. I disagree the DM has the so-called authority to change that code once play begins. A person isn't as simplistic as any computer I've heard of. But a DM can take in information irrelevant to the game and incorporate that into it. That is the "irrelevant, so yes" rule. I disagree D&D is not a play on the game Mastermind. That's the type of game it was designed to be. The irony of defending a disputed opinion as appearing zealous isn't lost on me either. I'm open to other ideas. I hold many opposing ones and am comfortable with it. This isn't a discussion to say "this is THE way", only one option. I don't think any are necessarily wrong, but I understand others as saying this particular point of view is. [/QUOTE]
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