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Why I don't like alignment in fantasy RPGs
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<blockquote data-quote="Aus_Snow" data-source="post: 5423329" data-attributes="member: 29112"><p>Yeah, been there. Never to return, I might add. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>In a high trust environment (i.e., featuring maturity, mutual regard and respect, etc.) alignment can work just fine, IME. Quite well, in fact. As a <em>guide</em>, it's as good as any other. I've seen (and maybe even contributed to... <img src="http://www.enworld.org/forum/images/smilies/ponder.png" class="smilie" loading="lazy" alt=":hmm:" title="Hmmm :hmm:" data-shortname=":hmm:" />) some pretty darn good interpretations, some really smart uses, of the traditional D&D (AD&D - 3e, actually, I suppose) alignment system.</p><p></p><p>And besides, much of the time, it should (IMO) be "invisible".</p><p></p><p>Also, I would expect by far <em>most</em> people in your "average setting" (so to speak) to be Neutral. Followed by the Neutral ---- and ---- Neutral varieties.</p><p></p><p>While I can see what you mean with your OP, the same (or thereabouts) would presumably apply to, for instance, Pendragon. And, um, it would pretty much gut that particular game, were you to apply the same... "cleansing" to it.</p><p></p><p>The same argument could be made for D&D, though it's a bit of a curious case, given how alignment has changed over the years (not to mention the rest of the game! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" />) - 3, 5, 9... take your pick. Still, I suppose it's an aspect common to them all, regardless of its implementation.</p></blockquote><p></p>
[QUOTE="Aus_Snow, post: 5423329, member: 29112"] Yeah, been there. Never to return, I might add. ;) In a high trust environment (i.e., featuring maturity, mutual regard and respect, etc.) alignment can work just fine, IME. Quite well, in fact. As a [I]guide[/I], it's as good as any other. I've seen (and maybe even contributed to... :hmm:) some pretty darn good interpretations, some really smart uses, of the traditional D&D (AD&D - 3e, actually, I suppose) alignment system. And besides, much of the time, it should (IMO) be "invisible". Also, I would expect by far [I]most[/I] people in your "average setting" (so to speak) to be Neutral. Followed by the Neutral ---- and ---- Neutral varieties. While I can see what you mean with your OP, the same (or thereabouts) would presumably apply to, for instance, Pendragon. And, um, it would pretty much gut that particular game, were you to apply the same... "cleansing" to it. The same argument could be made for D&D, though it's a bit of a curious case, given how alignment has changed over the years (not to mention the rest of the game! :p) - 3, 5, 9... take your pick. Still, I suppose it's an aspect common to them all, regardless of its implementation. [/QUOTE]
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