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Why I don't like alignment in fantasy RPGs
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<blockquote data-quote="ExploderWizard" data-source="post: 5424631" data-attributes="member: 66434"><p>To illustrate how point of view can make any situation subject to differing interpretations lets examine each of these examples. </p><p> </p><p><strong>A lawful mugging:</strong></p><p> </p><p>Law, as it applies to alignment is all about order and discipline. Devils are lawful beings but I don't believe they would care a bit about following the laws of man. </p><p> </p><p>Lets say there is a lawful monk travelling on the road. This monk believes in order and harmony, and his temple is devoted to the teachings of deity of justice. These teachings reinforce an eye for an eye style of judgement for wrongdoings. </p><p> </p><p>This monk sees a victim being mugged along the road and intervenes. He uses his training to beat up the mugger, and in accordance with his lawful teachings, strips the mugger of weapons and valuables and leaves him in a beaten heap by the side of the road. The monk continues on his way, escorting the victim to town where he sells the mugger's belongings and donates the proceeds to a local orphanage. </p><p> </p><p>This lawful monk mugged a thug in accordance with his lawful teachings.</p><p> </p><p><strong>Attacking a city:</strong></p><p> </p><p>The good aligned character seeks to do what he/she feels to be right. Leaving aside the influence of law or chaos the good character acts from the heart. </p><p> </p><p>A party of good adventurers is caught in a region torn by war. A vile necromancer has unleashed undead forces against the population. There are 2 towns in the region. Town A has been prosperous due to the discovery of silver in the vicinity. Town B has fallen on hard times due to a drought. Prior to the undead invasion Town A has loaned money to town B to help them through the hard times. </p><p> </p><p>When the undead army came through the area, the residents of town A had to evacuate or be overrun by zombies. The refugees from town A flee to town B seeking shelter. The leader of town B has struck a deal with the necromancer. If they abandon the residents of town A to thier fate so the necromancer can seize thier wealth, he promises to leave thier town in peace. This idea is appealing to the greedy mayor of town B because they will also not have to repay the loans that have enabled the town to survive. </p><p> </p><p>The adventurers meet up with the refugees from town A, learn thier story and escort them to town B where they are met with a locked gate and a warning not to approach. The undead army is only a short distance behind them. If the people of town A are not allowed to enter town B they will be slaughtered by the undead and added to the necromancers army (which will then be used to sack town B of course). </p><p> </p><p>In the name of what the adventurers know to be good and decent, they mount a quick assault on the gate using as little force as they have to, to open it up to the refugees. With the innocents safely inside, they can turn and fight the undead. </p><p> </p><p>I would say attacking the town was a good thing to do here.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 5424631, member: 66434"] To illustrate how point of view can make any situation subject to differing interpretations lets examine each of these examples. [B]A lawful mugging:[/B] Law, as it applies to alignment is all about order and discipline. Devils are lawful beings but I don't believe they would care a bit about following the laws of man. Lets say there is a lawful monk travelling on the road. This monk believes in order and harmony, and his temple is devoted to the teachings of deity of justice. These teachings reinforce an eye for an eye style of judgement for wrongdoings. This monk sees a victim being mugged along the road and intervenes. He uses his training to beat up the mugger, and in accordance with his lawful teachings, strips the mugger of weapons and valuables and leaves him in a beaten heap by the side of the road. The monk continues on his way, escorting the victim to town where he sells the mugger's belongings and donates the proceeds to a local orphanage. This lawful monk mugged a thug in accordance with his lawful teachings. [B]Attacking a city:[/B] The good aligned character seeks to do what he/she feels to be right. Leaving aside the influence of law or chaos the good character acts from the heart. A party of good adventurers is caught in a region torn by war. A vile necromancer has unleashed undead forces against the population. There are 2 towns in the region. Town A has been prosperous due to the discovery of silver in the vicinity. Town B has fallen on hard times due to a drought. Prior to the undead invasion Town A has loaned money to town B to help them through the hard times. When the undead army came through the area, the residents of town A had to evacuate or be overrun by zombies. The refugees from town A flee to town B seeking shelter. The leader of town B has struck a deal with the necromancer. If they abandon the residents of town A to thier fate so the necromancer can seize thier wealth, he promises to leave thier town in peace. This idea is appealing to the greedy mayor of town B because they will also not have to repay the loans that have enabled the town to survive. The adventurers meet up with the refugees from town A, learn thier story and escort them to town B where they are met with a locked gate and a warning not to approach. The undead army is only a short distance behind them. If the people of town A are not allowed to enter town B they will be slaughtered by the undead and added to the necromancers army (which will then be used to sack town B of course). In the name of what the adventurers know to be good and decent, they mount a quick assault on the gate using as little force as they have to, to open it up to the refugees. With the innocents safely inside, they can turn and fight the undead. I would say attacking the town was a good thing to do here. [/QUOTE]
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