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Why I don't like alignment in fantasy RPGs
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<blockquote data-quote="Coldwyn" data-source="post: 5426979" data-attributes="member: 10041"><p>Like I said, pmetron, I´m a modern person, so I lie, steal, commit fraud and indulge myself on criminal behavior on a regualar base and still beliebe myself to be "good" while still working as a consultant. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Now concerning roleplaying, I tend to stick with the social contract (which is I still lie, cheat, commit fraud and so on nonetheless). This means I try to stick to the rules we all agreed on for the game, mostly because it´s a game and no simulated personality in a simulated enviroment. So when all gamers at the table agree on the basic on what is good, lawfull, chaotic and so on. I at least try to portrait my character along the lines we agreed upon.</p><p>As a modern day person, I tend to take te view along the "greater good at the end", a thing that doesn´t have to hold up to the social contract.</p><p>And that´s the deal, if said social dontrac ist stated out at the beginning of the game and everyone agrees to it, there are no problems</p><p> beside you, the player, occassionally having to think twice before you act.</p><p>If your groups social contract is based on mdern day flexible moraility, fine, if not, fine too, as long as everyone agreed to that.</p></blockquote><p></p>
[QUOTE="Coldwyn, post: 5426979, member: 10041"] Like I said, pmetron, I´m a modern person, so I lie, steal, commit fraud and indulge myself on criminal behavior on a regualar base and still beliebe myself to be "good" while still working as a consultant. ;) Now concerning roleplaying, I tend to stick with the social contract (which is I still lie, cheat, commit fraud and so on nonetheless). This means I try to stick to the rules we all agreed on for the game, mostly because it´s a game and no simulated personality in a simulated enviroment. So when all gamers at the table agree on the basic on what is good, lawfull, chaotic and so on. I at least try to portrait my character along the lines we agreed upon. As a modern day person, I tend to take te view along the "greater good at the end", a thing that doesn´t have to hold up to the social contract. And that´s the deal, if said social dontrac ist stated out at the beginning of the game and everyone agrees to it, there are no problems beside you, the player, occassionally having to think twice before you act. If your groups social contract is based on mdern day flexible moraility, fine, if not, fine too, as long as everyone agreed to that. [/QUOTE]
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