Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Why I don't like alignment in fantasy RPGs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 5437150" data-attributes="member: 42582"><p>I don't dissent from any of this, but would like to add.</p><p></p><p>I think another thing that alignment used to do was not just to legitimate PCs killing NPCs/monsters, but to explain relationships between the PCs and friendly NPCs/settlements. Why does this city let these mass murderers hang around without being worried about them going nut? Because they're all lawful good! Or, at least, some version of good.</p><p></p><p>Alignment also helped to explain relationships <em>among the PCs</em>. What are a human knight errant, a dwarven clanwarrior, an elven ranger and a student of black magic doing hanging out together in an abandoned ruin? Because they're all lawful good! Or, at least, some version of good.</p><p></p><p>In other words, alignment was a convenient shorthand device for adding a veneer of verisimilitude to the otherwise unlikely alliances among the PCs, and between the PCs and their home bases and supporting cast.</p><p></p><p>Just as a more sophisticated gameworld makes alignment redundant for the reasons you gave, it also makes alignment redundant for this reason - because a sophisticated gameworld will give rise to more nuanced reasons for the PCs hanging out together (assuming that they are), and for their relationships to the supporting cast.</p><p></p><p>4e tries to handle this issue not via alignment but via the notion of the civilised races of Nerath (they all still get along), and points of light (any one of the civilised races is welcome).</p><p></p><p>My answer to (2) is "yes, it would make it less arbitrary" but I still wouldn't be a big fan - because I feel ambiguities and disputes are still quite likely going to arise, and in these disputes (as in real life legal disputes) arguments would likely turn to the "purpose" or the "spirit" of the commandments, at which point the moral-disagreement-time-bomb has started ticking agin.</p><p></p><p>My answer to (B) is yes I have played with enforced alignment (including enforcing it as a GM) and no it didn't enhance play. In fact, a bad experience playing the alignment rules by the book (the 1st ed DMG - this was back in 1985, I think) was what first turned me away from alignment.</p></blockquote><p></p>
[QUOTE="pemerton, post: 5437150, member: 42582"] I don't dissent from any of this, but would like to add. I think another thing that alignment used to do was not just to legitimate PCs killing NPCs/monsters, but to explain relationships between the PCs and friendly NPCs/settlements. Why does this city let these mass murderers hang around without being worried about them going nut? Because they're all lawful good! Or, at least, some version of good. Alignment also helped to explain relationships [I]among the PCs[/I]. What are a human knight errant, a dwarven clanwarrior, an elven ranger and a student of black magic doing hanging out together in an abandoned ruin? Because they're all lawful good! Or, at least, some version of good. In other words, alignment was a convenient shorthand device for adding a veneer of verisimilitude to the otherwise unlikely alliances among the PCs, and between the PCs and their home bases and supporting cast. Just as a more sophisticated gameworld makes alignment redundant for the reasons you gave, it also makes alignment redundant for this reason - because a sophisticated gameworld will give rise to more nuanced reasons for the PCs hanging out together (assuming that they are), and for their relationships to the supporting cast. 4e tries to handle this issue not via alignment but via the notion of the civilised races of Nerath (they all still get along), and points of light (any one of the civilised races is welcome). My answer to (2) is "yes, it would make it less arbitrary" but I still wouldn't be a big fan - because I feel ambiguities and disputes are still quite likely going to arise, and in these disputes (as in real life legal disputes) arguments would likely turn to the "purpose" or the "spirit" of the commandments, at which point the moral-disagreement-time-bomb has started ticking agin. My answer to (B) is yes I have played with enforced alignment (including enforcing it as a GM) and no it didn't enhance play. In fact, a bad experience playing the alignment rules by the book (the 1st ed DMG - this was back in 1985, I think) was what first turned me away from alignment. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why I don't like alignment in fantasy RPGs
Top