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Why I don't like Wealth by Level guidelines
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<blockquote data-quote="Ultimatecalibur" data-source="post: 5503696" data-attributes="member: 59539"><p>If they only rely on the guidelines they have very little chance to learn and grow. If the come to believe increasing WbL is how it should be they lose out on a lot of design space. In fact 2 alternative WbL guidelines (stationary WbL and decreasing WbL) are better suited for certain types of campaigns.</p><p></p><p>If I was doing a Conquistadors vs the Aztecs or Romans vs the Celts campaign, Stationary WbL could work better to represent the Spaniards' and Romans' better equipment (they would have +2 equipment IMO) verses the Aztecs and Celts very basic (+0) equipment.</p><p></p><p>If I was doing a war campaign where the PCs' side is expected to take heavy loses over the campaign, decreasing WbL could effectively model the lose of resources as the war dragged on.</p><p></p><p></p><p></p><p>No one is saying that, but I should probably make it clearer. The best thing for designers to do is to do the same, make it clearer that WbL is guidelines and not expected treasure by level which is how its been taken often.</p><p></p><p></p><p></p><p>The problem is that the current generation of designers, GMs and players have been badly educated by the previous generation, and we are only just now starting to realize that various problems in our education exist. Would we be discussing things like 3.Xs Fighter/Wizard power disparity if we had been better educated about high-level Fighter/Wizard balance in 1e and 2e?</p></blockquote><p></p>
[QUOTE="Ultimatecalibur, post: 5503696, member: 59539"] If they only rely on the guidelines they have very little chance to learn and grow. If the come to believe increasing WbL is how it should be they lose out on a lot of design space. In fact 2 alternative WbL guidelines (stationary WbL and decreasing WbL) are better suited for certain types of campaigns. If I was doing a Conquistadors vs the Aztecs or Romans vs the Celts campaign, Stationary WbL could work better to represent the Spaniards' and Romans' better equipment (they would have +2 equipment IMO) verses the Aztecs and Celts very basic (+0) equipment. If I was doing a war campaign where the PCs' side is expected to take heavy loses over the campaign, decreasing WbL could effectively model the lose of resources as the war dragged on. No one is saying that, but I should probably make it clearer. The best thing for designers to do is to do the same, make it clearer that WbL is guidelines and not expected treasure by level which is how its been taken often. The problem is that the current generation of designers, GMs and players have been badly educated by the previous generation, and we are only just now starting to realize that various problems in our education exist. Would we be discussing things like 3.Xs Fighter/Wizard power disparity if we had been better educated about high-level Fighter/Wizard balance in 1e and 2e? [/QUOTE]
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