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Why I don't play D&D anymore
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<blockquote data-quote="gizmo33" data-source="post: 3132069" data-attributes="member: 30001"><p>Not wanting to do it in a particular instance, and <em>never</em> doing it, are two different things. Not really knowing the particulars, I think something's a little odd when the Psion in the group knows for certain that there's a one-a-day policy in the game. That's unrealistic, and it seems to go against the spirit of the way the DnD game should be run. </p><p></p><p>So:</p><p>1. There's never more than one evil monster in the area, who hears sounds of battle and arrives later to investigate - or trails the PCs to their camp-site and attacks</p><p>2. The BBEG never retreats from a combat and comes back later in the day after all of the buffs have worn off.</p><p>3. Monsters never split up into groups</p><p>4. Monsters never have skirmishers or scouts - in fact that's exactly what a skirmisher is supposed to do so this isn't exactly the pinnacle of military science</p><p>5. Nobody in the wilderness is ever encountered near their fortress, where there are additional encounters</p><p></p><p>In fact, the list of things that <em>never</em> can happen so as to guarrantee one encounter/day is endless. I can't imagine what DM <em>doesn't</em> want his players to keep guessing - and unless you're showing them your adventure notes I don't know how that's even possible.</p></blockquote><p></p>
[QUOTE="gizmo33, post: 3132069, member: 30001"] Not wanting to do it in a particular instance, and [i]never[/i] doing it, are two different things. Not really knowing the particulars, I think something's a little odd when the Psion in the group knows for certain that there's a one-a-day policy in the game. That's unrealistic, and it seems to go against the spirit of the way the DnD game should be run. So: 1. There's never more than one evil monster in the area, who hears sounds of battle and arrives later to investigate - or trails the PCs to their camp-site and attacks 2. The BBEG never retreats from a combat and comes back later in the day after all of the buffs have worn off. 3. Monsters never split up into groups 4. Monsters never have skirmishers or scouts - in fact that's exactly what a skirmisher is supposed to do so this isn't exactly the pinnacle of military science 5. Nobody in the wilderness is ever encountered near their fortress, where there are additional encounters In fact, the list of things that [i]never[/i] can happen so as to guarrantee one encounter/day is endless. I can't imagine what DM [i]doesn't[/i] want his players to keep guessing - and unless you're showing them your adventure notes I don't know how that's even possible. [/QUOTE]
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