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Why I don't play D&D anymore
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<blockquote data-quote="DonTadow" data-source="post: 3133846" data-attributes="member: 22622"><p>There just isn't going to be a perfect system. Few systems are going to be perfect for you right out the box. D20 has been the easiest to pretty much change and adjust and keep balanced. I think a big part of this is maintaining the campaign and encounters and who shines from the DM level. There isnt a system out there that you can sit back and let the books dm for you. Eventually you're going to have to add and tweak your own content. You may add a house rule here or a 3rd party supplement there. Hekc you may do it over and over again. In the mean time you have to keep your head in the game and watch, see whose not shining and if you have to make up things on the spot for that person. If combats running a bit long and the non combat guy seems bored, throw in an interesting role playing moment. </p><p></p><p>Every so often on the board, it seems we get one of these, I'm giving up on d and d because the system won't dm for me. TO those people I often like to say take your bag and go home. Like having a good wife at home you leave for that stripper/homemaker only to find out that its not as good or only moderatly better than what you left. I keep hearing the running back angry because he can't find a hole. At some point you got to be like barry sanders and make your own. </p><p></p><p>If you sit there with a caclulator tryng to estimate the perfect ration of crs to your partys abilities you're missing the point. Heck, even monte and skip have verbalized that CR is not an exact science. </p><p></p><p>I review books all the time, and I always smile at the number of books I read that has rules and new rules that I houseruled a long time ago. If something wasn't flowing with the current system, I study it, write it down ,and make something that the group will enjoy in its place. I can't see any other system from true 20, to shadowrun to gurps, where I didnt have to do this at some point, even when I run one shots.</p></blockquote><p></p>
[QUOTE="DonTadow, post: 3133846, member: 22622"] There just isn't going to be a perfect system. Few systems are going to be perfect for you right out the box. D20 has been the easiest to pretty much change and adjust and keep balanced. I think a big part of this is maintaining the campaign and encounters and who shines from the DM level. There isnt a system out there that you can sit back and let the books dm for you. Eventually you're going to have to add and tweak your own content. You may add a house rule here or a 3rd party supplement there. Hekc you may do it over and over again. In the mean time you have to keep your head in the game and watch, see whose not shining and if you have to make up things on the spot for that person. If combats running a bit long and the non combat guy seems bored, throw in an interesting role playing moment. Every so often on the board, it seems we get one of these, I'm giving up on d and d because the system won't dm for me. TO those people I often like to say take your bag and go home. Like having a good wife at home you leave for that stripper/homemaker only to find out that its not as good or only moderatly better than what you left. I keep hearing the running back angry because he can't find a hole. At some point you got to be like barry sanders and make your own. If you sit there with a caclulator tryng to estimate the perfect ration of crs to your partys abilities you're missing the point. Heck, even monte and skip have verbalized that CR is not an exact science. I review books all the time, and I always smile at the number of books I read that has rules and new rules that I houseruled a long time ago. If something wasn't flowing with the current system, I study it, write it down ,and make something that the group will enjoy in its place. I can't see any other system from true 20, to shadowrun to gurps, where I didnt have to do this at some point, even when I run one shots. [/QUOTE]
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