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Why I don't write FRP articles any more
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<blockquote data-quote="Reynard" data-source="post: 2411200" data-attributes="member: 467"><p>Not so much. It is more that we don't have enough gamers buying products to drive down costs and drive up profits. I mean, look at the cost difference between Dragon and Maxim: Dragon costs $40 for a year, while Maxim costs $10. Why? because lots more people read Maxim, so their advertising rates are higher, so their profits are higher. And I would hazard a guess and say a feature writer in maxim makes a whole lot more than $.05 a word.</p><p></p><p>If the industry is on its way out (I don't think it is, but that's besides the point) it is because the economic base -- us -- for it is shrinking, or at least not growing with production costs. We really only have ourselves to balme: not for being willing to pay more, or even for not buying more than we can afford. We are to blame because we aren't bringing gaming out of the gutters and into the open. We aren't making sure our younger siblings, cousins, neices and nephews, godchildren and their friends are playing games and getting hooked. I have one good friend whose six year old I can only describe as a 'future gamer' based upon his personality, and with his permission, I am going to make sure it happens in a couple of years.</p><p></p><p>I think we can blame WotC a little, too. There needs to be more gateway products. While the D&D basic game is all well and good, how about a board game, a D&D themed deck of cards for War, hell, a CCG with D&D splashed across every card?</p><p></p><p>/rant</p></blockquote><p></p>
[QUOTE="Reynard, post: 2411200, member: 467"] Not so much. It is more that we don't have enough gamers buying products to drive down costs and drive up profits. I mean, look at the cost difference between Dragon and Maxim: Dragon costs $40 for a year, while Maxim costs $10. Why? because lots more people read Maxim, so their advertising rates are higher, so their profits are higher. And I would hazard a guess and say a feature writer in maxim makes a whole lot more than $.05 a word. If the industry is on its way out (I don't think it is, but that's besides the point) it is because the economic base -- us -- for it is shrinking, or at least not growing with production costs. We really only have ourselves to balme: not for being willing to pay more, or even for not buying more than we can afford. We are to blame because we aren't bringing gaming out of the gutters and into the open. We aren't making sure our younger siblings, cousins, neices and nephews, godchildren and their friends are playing games and getting hooked. I have one good friend whose six year old I can only describe as a 'future gamer' based upon his personality, and with his permission, I am going to make sure it happens in a couple of years. I think we can blame WotC a little, too. There needs to be more gateway products. While the D&D basic game is all well and good, how about a board game, a D&D themed deck of cards for War, hell, a CCG with D&D splashed across every card? /rant [/QUOTE]
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