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Why I hate puzzles
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<blockquote data-quote="Oryan77" data-source="post: 3938380" data-attributes="member: 18701"><p>That doesn't change the fact that "you" as a player are making the decision for a character. Rather than making <em>good</em> decisions you are making <em>bad</em> decisions for roleplaying reasons. But you are still making those decisions. Just like when solving a puzzle, <em>you</em> are making those decisions.</p><p></p><p>Sure, everyone could role a skill check everytime a puzzle encounter pops up rather than try to solve it...but I'm sure most players aren't rolling dice to determine what they do in combat also, "1-4 Wisdom check and he runs, 5-8 Wisdom check and he uses his sword, 9-12 Wisdom check and he casts a spell" ect ect. You as a player are "problem solving" what to do in combat. I see no difference with puzzles. Who's to say that your 8 Int Barbarian can't solve the puzzle if you as a player are clever enough to figure it out? Who's to say your 18 Int Wizard can't solve the puzzle if you can't figure it out? </p><p></p><p>Just because Brad Pitt has a high Charisma doesn't mean he'll successfully make every woman he meets be attracted to him. And I've seen some of you gamers out there...you have the Charisma of a fungus and you still have wives and kids <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> There's many more factors to an outcome than just being able to say, "I'm smart so I should solve this puzzle" or "I'm charismatic so I should be able to bag Carmen Electra". A good roleplayer that is stumped by a puzzle can easily come up with a reason why his 18 Int Wizard couldn't figure it out before the Barbarian.</p><p></p><p>As a fellow gamer, I cringe whenever I see people say, "I'm not my character so....".</p></blockquote><p></p>
[QUOTE="Oryan77, post: 3938380, member: 18701"] That doesn't change the fact that "you" as a player are making the decision for a character. Rather than making [i]good[/i] decisions you are making [i]bad[/i] decisions for roleplaying reasons. But you are still making those decisions. Just like when solving a puzzle, [i]you[/i] are making those decisions. Sure, everyone could role a skill check everytime a puzzle encounter pops up rather than try to solve it...but I'm sure most players aren't rolling dice to determine what they do in combat also, "1-4 Wisdom check and he runs, 5-8 Wisdom check and he uses his sword, 9-12 Wisdom check and he casts a spell" ect ect. You as a player are "problem solving" what to do in combat. I see no difference with puzzles. Who's to say that your 8 Int Barbarian can't solve the puzzle if you as a player are clever enough to figure it out? Who's to say your 18 Int Wizard can't solve the puzzle if you can't figure it out? Just because Brad Pitt has a high Charisma doesn't mean he'll successfully make every woman he meets be attracted to him. And I've seen some of you gamers out there...you have the Charisma of a fungus and you still have wives and kids :p There's many more factors to an outcome than just being able to say, "I'm smart so I should solve this puzzle" or "I'm charismatic so I should be able to bag Carmen Electra". A good roleplayer that is stumped by a puzzle can easily come up with a reason why his 18 Int Wizard couldn't figure it out before the Barbarian. As a fellow gamer, I cringe whenever I see people say, "I'm not my character so....". [/QUOTE]
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