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General Tabletop Discussion
*Pathfinder & Starfinder
Why I Hate Sorcerors
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<blockquote data-quote="kigmatzomat" data-source="post: 604431" data-attributes="member: 9254"><p>I disagree. Wizards get roughly 50% more spells than sorcerors do for free (no significant GP or XP cost). In return they have a liability that those spells can be absconded with. </p><p></p><p>Let's not forget the wider skill list available to base wizards and not needing a full-round to cast metamagicked spells. Speaking of metamagics, Wizards get 5 bonus feats, 4 of which they can choose more or less freely. Sorcerors get....nothing. </p><p></p><p>And as far as the constant expense of spellbooks, it is at least an option. Sorcerors spend a feat for EACH additional spell they want to learn. Blerg. </p><p></p><p>Something I've seen so few people do, even temporarily, is to use the "borrowed spellbook" rules. You CAN prepare a spell from a found book. It isn't always easy (spellcraft DC15-24), but it can be done. Especially since you can take 10 on the check in many cases. It might increase your prep time at GM caveat (my rule is +1 minute/spell level per spell) but having a spellcraft of (max spell level +6) should not be hard. The mage in the game I run has acquired a number of spellbooks over time that he has stashed in various places and with friends. At 10th level his Spellcraft+int is 14, meaning he will NEVER fail when taking 10 to prepare from one of these found books. It may take him 2 hours to prepare his spells, but so what? He's neither down nor out, just a bit slower. </p><p></p><p>So I don't see the wizard as all that hampered by his books or lack thereof compared to sorcerors.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 604431, member: 9254"] I disagree. Wizards get roughly 50% more spells than sorcerors do for free (no significant GP or XP cost). In return they have a liability that those spells can be absconded with. Let's not forget the wider skill list available to base wizards and not needing a full-round to cast metamagicked spells. Speaking of metamagics, Wizards get 5 bonus feats, 4 of which they can choose more or less freely. Sorcerors get....nothing. And as far as the constant expense of spellbooks, it is at least an option. Sorcerors spend a feat for EACH additional spell they want to learn. Blerg. Something I've seen so few people do, even temporarily, is to use the "borrowed spellbook" rules. You CAN prepare a spell from a found book. It isn't always easy (spellcraft DC15-24), but it can be done. Especially since you can take 10 on the check in many cases. It might increase your prep time at GM caveat (my rule is +1 minute/spell level per spell) but having a spellcraft of (max spell level +6) should not be hard. The mage in the game I run has acquired a number of spellbooks over time that he has stashed in various places and with friends. At 10th level his Spellcraft+int is 14, meaning he will NEVER fail when taking 10 to prepare from one of these found books. It may take him 2 hours to prepare his spells, but so what? He's neither down nor out, just a bit slower. So I don't see the wizard as all that hampered by his books or lack thereof compared to sorcerors. [/QUOTE]
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Why I Hate Sorcerors
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