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General Tabletop Discussion
*Pathfinder & Starfinder
Why I Hate Sorcerors
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<blockquote data-quote="LokiDR" data-source="post: 613872" data-attributes="member: 6239"><p>There is no other fighting base class that chooses feats as they progress. Sorceror and Wizard share the same list.</p><p></p><p></p><p>A fighter defined by different skills? Not without cosmopolitan, multiclassing or cross class skills. What differentiates a sorcer from a wizard? Same spells. The sorc throws a few more, the wiz knows a few more. You expect the same sorts of things from them both. At least wizards have specialization to differentiate between them.</p><p></p><p></p><p>A smart players will make smart decisions. Spells like sleep just wont show up, unless the player enjoys problems later. Admit it, some spells are better than others, and those will show up all too often. There should be a way for a sorceror to choose other spells without slapping themselves in the forehead later, saying "I wish I hadn't taken that".</p><p></p><p></p><p>How could you tell they weren't wizards?</p><p></p><p></p><p>This is not a question of every sorceror being the same, but a question of sorceror not being very different from wizard. Good players can always make up for bad classes and still have fun.</p><p></p><p></p><p>False. See TaB, sorcerors and picking spells.</p><p></p><p></p><p>Compare druid and cleric. Very similar classes, both full spellcasters. They are not often confused for one another. What can a person notice over a short time to tell them that a character is a sorceror vs a wizard. That is the style issue.</p></blockquote><p></p>
[QUOTE="LokiDR, post: 613872, member: 6239"] There is no other fighting base class that chooses feats as they progress. Sorceror and Wizard share the same list. A fighter defined by different skills? Not without cosmopolitan, multiclassing or cross class skills. What differentiates a sorcer from a wizard? Same spells. The sorc throws a few more, the wiz knows a few more. You expect the same sorts of things from them both. At least wizards have specialization to differentiate between them. A smart players will make smart decisions. Spells like sleep just wont show up, unless the player enjoys problems later. Admit it, some spells are better than others, and those will show up all too often. There should be a way for a sorceror to choose other spells without slapping themselves in the forehead later, saying "I wish I hadn't taken that". How could you tell they weren't wizards? This is not a question of every sorceror being the same, but a question of sorceror not being very different from wizard. Good players can always make up for bad classes and still have fun. False. See TaB, sorcerors and picking spells. Compare druid and cleric. Very similar classes, both full spellcasters. They are not often confused for one another. What can a person notice over a short time to tell them that a character is a sorceror vs a wizard. That is the style issue. [/QUOTE]
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