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Why I Hate Unearthed Arcana
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<blockquote data-quote="Johnnie Freedom!" data-source="post: 1500769" data-attributes="member: 18723"><p>It's a beautiful Saturday morning, and I'm here at work catching up on some stuff at a relaxed pace. My sweet 1-year-old daughter is playing happily with some of my office supplies (who needs toys when sticky notes are equally fascinating?) and the sun is shining. All is right with the world.</p><p></p><p>Therefore, I need something to gripe about. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>I don't actually hate UA (ha ha! suckered you in!) but something *is* starting to really bug me. Ever since the book has been released, I've been having players from *both*my D&D and d20 Modern campaigns (I run both) ask the following:</p><p></p><p>"Can we use [insert obscure variant from Unearthed Arcana] in this campaign?"</p><p></p><p>They've been asking this a lot. Numerous times. Over and over again. You get the point.</p><p></p><p>I know, I know, take the Nancy Reagan approach and just say no. I do.</p><p></p><p>But I hate having to! It gets irritating...because then I look like the grumpy DM who isn't letting his players have kewl options. </p><p></p><p>ARGH...[begin old fart mode] In my day, we didn't have all these new-fangled variants! We had the core rules, and that was good enough for us! And all we needed was a 10-foot-pole and our THAC0!</p><p></p><p>[dry cough, takes breath from oxygen mask]</p><p></p><p>Rant over.</p><p></p><p> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>(please take it all with a grain of salt.)</p></blockquote><p></p>
[QUOTE="Johnnie Freedom!, post: 1500769, member: 18723"] It's a beautiful Saturday morning, and I'm here at work catching up on some stuff at a relaxed pace. My sweet 1-year-old daughter is playing happily with some of my office supplies (who needs toys when sticky notes are equally fascinating?) and the sun is shining. All is right with the world. Therefore, I need something to gripe about. ;) I don't actually hate UA (ha ha! suckered you in!) but something *is* starting to really bug me. Ever since the book has been released, I've been having players from *both*my D&D and d20 Modern campaigns (I run both) ask the following: "Can we use [insert obscure variant from Unearthed Arcana] in this campaign?" They've been asking this a lot. Numerous times. Over and over again. You get the point. I know, I know, take the Nancy Reagan approach and just say no. I do. But I hate having to! It gets irritating...because then I look like the grumpy DM who isn't letting his players have kewl options. ARGH...[begin old fart mode] In my day, we didn't have all these new-fangled variants! We had the core rules, and that was good enough for us! And all we needed was a 10-foot-pole and our THAC0! [dry cough, takes breath from oxygen mask] Rant over. ;) (please take it all with a grain of salt.) [/QUOTE]
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