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General Tabletop Discussion
*Pathfinder & Starfinder
Why I like skill challenges as a noncombat resolution mechanic
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<blockquote data-quote="Mercutio01" data-source="post: 5965353" data-attributes="member: 37277"><p>Well, there IS a <a href="http://www.d20srd.org/srd/skills/usingSkills.htm#difficultyClass" target="_blank">chart of DCs</a> set to tasks and their difficulty. What's missing is the "level appropriate" bit, but that's as simple as deciding on the difficulty of the task yourself and using that DC. Which is pretty much what you do for 4E, isn't it? </p><p></p><p></p><p>Not turning this thread into a rehash, but suffice to say we disagree on this a lot.</p><p></p><p>Where, exactly, did you find the proper rules in 4E for this? I sure don't see it. I mean, page 42, of course, but there's no clear guidance for this either. It seems as much DM fiat as anything else.</p><p></p><p>This happens directly in "The Red Hand of Doom" adventure module. There is also explicit advice on failed checks/task completion and how DMs should approach the narration of events that follow on.</p><p></p><p>This is, again, a failing of the core books. In general, people who don't like the food on the first bite aren't going to go back to the table for seconds.</p></blockquote><p></p>
[QUOTE="Mercutio01, post: 5965353, member: 37277"] Well, there IS a [URL="http://www.d20srd.org/srd/skills/usingSkills.htm#difficultyClass"]chart of DCs[/URL] set to tasks and their difficulty. What's missing is the "level appropriate" bit, but that's as simple as deciding on the difficulty of the task yourself and using that DC. Which is pretty much what you do for 4E, isn't it? Not turning this thread into a rehash, but suffice to say we disagree on this a lot. Where, exactly, did you find the proper rules in 4E for this? I sure don't see it. I mean, page 42, of course, but there's no clear guidance for this either. It seems as much DM fiat as anything else. This happens directly in "The Red Hand of Doom" adventure module. There is also explicit advice on failed checks/task completion and how DMs should approach the narration of events that follow on. This is, again, a failing of the core books. In general, people who don't like the food on the first bite aren't going to go back to the table for seconds. [/QUOTE]
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Why I like skill challenges as a noncombat resolution mechanic
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