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Why I like the 4ed Forgotten Realms (and 4ed in general, for that matter)
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<blockquote data-quote="Mephistopheles" data-source="post: 4059413" data-attributes="member: 4460"><p>I don't think this was a serious concern for evil casters. While Mystra could certainly do it I do recall it stating that it was taxing for her to do it. So it would probably only be something she would do if there was a Karsus wannabe looking for loopholes in the Weave. There is also the Shadow Weave if you want to get out from under Mystra's thumb.</p><p></p><p></p><p></p><p>I don't see the problem with it either, but I did at first. I think it's easy for a DM approaching a first campaign in FR to look at all the power groups and powerful NPCs and say "What is there for a group of PCs to do when there is already so much power lined up?" (I know that was my first reaction to FR). At first I just brushed it under the rug until I read a good article or comment somewhere that talked about why there was a lot of incentive for powerful factions and individuals not to act that changed my approach to it.</p><p></p><p>Take Elminster as an example, although this applies to most if not all significant factions and individuals in FR (or any world for that matter). Sure he could probably solve most problems on FR with very little effort, and certainly anything that PCs are likely to be up against for the early and mid careers with almost no effort at all. But how many people are watching him? There are plenty of factions out there keeping a close eye on what he does. When he takes action it is likely to draw attention to whatever he's getting involved in and possibly invite some form of action from a powerful enemy, either to thwart what he's doing or attack him directly while he's occupied with something else.</p><p></p><p>Eliminster is just one example but I think that's a good rationale for explaining why even in a world where there are many powerful factions and individuals around there is still a need for lower level adventurers, as well as why FR reality itself isn't constantly being turned on its head with so many opposing forces capable of casting wishes, miracles, etc.</p><p></p><p>People are entitled not to like it, but there are plenty of other settings out there that aren't set up with established powers like FR is. I mean, isn't the default setting that WotC are establishing for 4E one that would be preferrable to people who don't like that aspect of FR? Why not just leave FR as it was for those who liked it as is?</p></blockquote><p></p>
[QUOTE="Mephistopheles, post: 4059413, member: 4460"] I don't think this was a serious concern for evil casters. While Mystra could certainly do it I do recall it stating that it was taxing for her to do it. So it would probably only be something she would do if there was a Karsus wannabe looking for loopholes in the Weave. There is also the Shadow Weave if you want to get out from under Mystra's thumb. I don't see the problem with it either, but I did at first. I think it's easy for a DM approaching a first campaign in FR to look at all the power groups and powerful NPCs and say "What is there for a group of PCs to do when there is already so much power lined up?" (I know that was my first reaction to FR). At first I just brushed it under the rug until I read a good article or comment somewhere that talked about why there was a lot of incentive for powerful factions and individuals not to act that changed my approach to it. Take Elminster as an example, although this applies to most if not all significant factions and individuals in FR (or any world for that matter). Sure he could probably solve most problems on FR with very little effort, and certainly anything that PCs are likely to be up against for the early and mid careers with almost no effort at all. But how many people are watching him? There are plenty of factions out there keeping a close eye on what he does. When he takes action it is likely to draw attention to whatever he's getting involved in and possibly invite some form of action from a powerful enemy, either to thwart what he's doing or attack him directly while he's occupied with something else. Eliminster is just one example but I think that's a good rationale for explaining why even in a world where there are many powerful factions and individuals around there is still a need for lower level adventurers, as well as why FR reality itself isn't constantly being turned on its head with so many opposing forces capable of casting wishes, miracles, etc. People are entitled not to like it, but there are plenty of other settings out there that aren't set up with established powers like FR is. I mean, isn't the default setting that WotC are establishing for 4E one that would be preferrable to people who don't like that aspect of FR? Why not just leave FR as it was for those who liked it as is? [/QUOTE]
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