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Why I Love D&D 3.5: Less Player Whining
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<blockquote data-quote="Von Ether" data-source="post: 1952374" data-attributes="member: 15582"><p>LOL! I hear you. Thanks to Wind Walk, we discovered that our GM's main storyline was "numerous ambuses until we get to the next relay point." He pretty much wrapped it up after we could ambush our enemies as much as his NPC could ambush us.</p><p></p><p></p><p></p><p>Yeah, I hear ya. I HATE that. I have a player who loves to do it all the time and he tries to avoid giving me a straight answer when I ask him "What are you driving at? Just say it." My guy doesn't do it to argue his point, he more hoping that he can "catch" me in giving him an edge in my ignorance ... "Uh, yeah there's some deep depressions in the wall. That sounds cool."</p><p></p><p></p><p></p><p>I just dropped out of game last year that was rampant with this. The GM foolishly allowed in almost suppliment in (Feats by AEG ... bad.) And then he made a slew of house rules and even up graded to 3.5 (3.5 was already out, but the GM wanted to stick with 3.0) because he thought it "control things" better.</p></blockquote><p></p>
[QUOTE="Von Ether, post: 1952374, member: 15582"] LOL! I hear you. Thanks to Wind Walk, we discovered that our GM's main storyline was "numerous ambuses until we get to the next relay point." He pretty much wrapped it up after we could ambush our enemies as much as his NPC could ambush us. Yeah, I hear ya. I HATE that. I have a player who loves to do it all the time and he tries to avoid giving me a straight answer when I ask him "What are you driving at? Just say it." My guy doesn't do it to argue his point, he more hoping that he can "catch" me in giving him an edge in my ignorance ... "Uh, yeah there's some deep depressions in the wall. That sounds cool." I just dropped out of game last year that was rampant with this. The GM foolishly allowed in almost suppliment in (Feats by AEG ... bad.) And then he made a slew of house rules and even up graded to 3.5 (3.5 was already out, but the GM wanted to stick with 3.0) because he thought it "control things" better. [/QUOTE]
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Why I Love D&D 3.5: Less Player Whining
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