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Why I Love D&D 3.5: Less Player Whining
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<blockquote data-quote="RodneyThompson" data-source="post: 1954156" data-attributes="member: 3594"><p>Absolutely. It's one of the new Table Rules that I put into place formally at the outset of this campaign. They are as follows:</p><ol> <li data-xf-list-type="ol">Everyone is here to have fun. If something you are doing is impeding someone else's ability to have fun, then stop doing it. </li> <li data-xf-list-type="ol">No laptops, non-D&D books, Magic cards, miniatures games, or other distraction items are allowed at the table. Period. This applies to the DM as well as the players.</li> <li data-xf-list-type="ol">If you have a problem with a ruling, either don't bring it up until you can produce a single quote in the rulebook that undisputedly solves it, or until a break in the gaming session or after the gaming session.</li> <li data-xf-list-type="ol">Bring your PHB, character sheet and dice to every session. The DM will supply pencils and other books.</li> <li data-xf-list-type="ol">If you have a miniature of your character, bring it to every session. If not, the DM will provide one when needed.</li> <li data-xf-list-type="ol">Be courteous during gameplay by taking all conversations not directly related to the situation at hand outside the room. This includes character optimization discussions, rules lawyering, and game plot conspiracy theories not directly related to the current situation.<ol> <li data-xf-list-type="ol">Corollary: If you are outside the room having a conversation and it comes time for your character to act, you forfeit your right to declare your character's actions and she/he becomes an NPC until you return. </li> <li data-xf-list-type="ol">Caveat: Bathroom breaks and brief snack runs do not apply; we'll wait if you hurry.</li> </ol></li> <li data-xf-list-type="ol">Do not pout when things don't go your way. The punishment is that we will mock you until you lighten up.</li> <li data-xf-list-type="ol">5 players are the maximum at the table without DM approval. Do not invite friends, girlfriends, boyfriends, or others to play on a whim.</li> </ol><p></p><p>Am I a tabletop Stalin? Not usually. But, frankly, it got to the point where we'd have whole sessions where nothing would get done in recent campaigns. We had players reading other game systems' books, two players who would strike up a game of Magic when their characters weren't involved in the action, etc. They didn't do it while their character was acting, of course, but when the party was split or when one character was running the show. It got to be very distracting to the active players. When the torch was passed to me once more, I put these rules in place after making sure each player was cool with the rules. So far, they've worked.</p></blockquote><p></p>
[QUOTE="RodneyThompson, post: 1954156, member: 3594"] Absolutely. It's one of the new Table Rules that I put into place formally at the outset of this campaign. They are as follows: [list=1] [*]Everyone is here to have fun. If something you are doing is impeding someone else's ability to have fun, then stop doing it. [*]No laptops, non-D&D books, Magic cards, miniatures games, or other distraction items are allowed at the table. Period. This applies to the DM as well as the players. [*]If you have a problem with a ruling, either don't bring it up until you can produce a single quote in the rulebook that undisputedly solves it, or until a break in the gaming session or after the gaming session. [*]Bring your PHB, character sheet and dice to every session. The DM will supply pencils and other books. [*]If you have a miniature of your character, bring it to every session. If not, the DM will provide one when needed. [*]Be courteous during gameplay by taking all conversations not directly related to the situation at hand outside the room. This includes character optimization discussions, rules lawyering, and game plot conspiracy theories not directly related to the current situation. [list=1] [*]Corollary: If you are outside the room having a conversation and it comes time for your character to act, you forfeit your right to declare your character's actions and she/he becomes an NPC until you return. [*]Caveat: Bathroom breaks and brief snack runs do not apply; we'll wait if you hurry. [/list] [*]Do not pout when things don't go your way. The punishment is that we will mock you until you lighten up. [*]5 players are the maximum at the table without DM approval. Do not invite friends, girlfriends, boyfriends, or others to play on a whim. [/list] Am I a tabletop Stalin? Not usually. But, frankly, it got to the point where we'd have whole sessions where nothing would get done in recent campaigns. We had players reading other game systems' books, two players who would strike up a game of Magic when their characters weren't involved in the action, etc. They didn't do it while their character was acting, of course, but when the party was split or when one character was running the show. It got to be very distracting to the active players. When the torch was passed to me once more, I put these rules in place after making sure each player was cool with the rules. So far, they've worked. [/QUOTE]
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