Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Why I only buy open content
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JBowtie" data-source="post: 2531801" data-attributes="member: 1810"><p>I might have believed that before. But I've spent the last five years totally immersed in the free software world, debating a wide variety of "open" licenses, and I don't believe that.</p><p></p><p>In that world, I'm building on other people's IP all the time. Constantly. And I can take what they've done, change it to my liking and show the world. No need to consult the original author(s) or anyone else. I have done and am doing and never once do I have to consult anyone. Just this year I ported a software package to Windows without a by your leave, making all kinds of changes without consultation. I loved it.</p><p></p><p>With the OGL, I have similar freedoms. Have exercised them, even if I'm not widely distributing at the moment. So I can go off and build stuff without a by your leave, and do so, and show it to whoever I want - like the thread title says, I buy open content.</p><p></p><p>I have the freedom to ignore closed content - I'm simply trying to verbalize why I prefer open content. I will try and push publishers to be more open for the same reason I try to push coders to be more open; so that we all benefit. So that the best ideas disseminate as widely as possible, so the most elegant stuff is used everywhere.</p><p></p><p>I may not change minds, but I consider it my ethical duty to try. And I sincerely and deeply appreciate all the open content that has been released and respect people's decisions to want to exercise control - I just don't subscribe to that philosophy, that's all.</p></blockquote><p></p>
[QUOTE="JBowtie, post: 2531801, member: 1810"] I might have believed that before. But I've spent the last five years totally immersed in the free software world, debating a wide variety of "open" licenses, and I don't believe that. In that world, I'm building on other people's IP all the time. Constantly. And I can take what they've done, change it to my liking and show the world. No need to consult the original author(s) or anyone else. I have done and am doing and never once do I have to consult anyone. Just this year I ported a software package to Windows without a by your leave, making all kinds of changes without consultation. I loved it. With the OGL, I have similar freedoms. Have exercised them, even if I'm not widely distributing at the moment. So I can go off and build stuff without a by your leave, and do so, and show it to whoever I want - like the thread title says, I buy open content. I have the freedom to ignore closed content - I'm simply trying to verbalize why I prefer open content. I will try and push publishers to be more open for the same reason I try to push coders to be more open; so that we all benefit. So that the best ideas disseminate as widely as possible, so the most elegant stuff is used everywhere. I may not change minds, but I consider it my ethical duty to try. And I sincerely and deeply appreciate all the open content that has been released and respect people's decisions to want to exercise control - I just don't subscribe to that philosophy, that's all. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why I only buy open content
Top