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Why I refuse to support my FLGS
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<blockquote data-quote="Belen" data-source="post: 2392108" data-attributes="member: 1405"><p>No one is screaming here. You may want to believe that no consequences exist for letting gamestores die, but you'd be wrong, and I can guarantee that WOTC does not agree with you.</p><p></p><p>I have never seen a library, community center, or school run D&D events. I am sure that some may, but I will wager that most do not. Not to mention that these venues do not carry the supplies necessary to start gaming nor can you buy polyhedral dice at any Wal-Mart or bookstore that I have ever seen.</p><p></p><p>Chances are that a significant percentage of fresh blood will choose not to enter the hobby without some sort of venue that supports it. A new gamer is not going to make sure they buy their dice online. They will not look for the perfect mini for their character online. They will not find a sense of community online.</p><p></p><p>ENWorld is the exception, not the rule. For the most part, newbies do not find ENWorld, nor do they find RPGnet. They may find some friends in high school or college, but what happens to people once they are out of school and not meeting people so often any longer? The internet is not the place for a casual gamer. The net is the place that experienced gamers go to chat.</p></blockquote><p></p>
[QUOTE="Belen, post: 2392108, member: 1405"] No one is screaming here. You may want to believe that no consequences exist for letting gamestores die, but you'd be wrong, and I can guarantee that WOTC does not agree with you. I have never seen a library, community center, or school run D&D events. I am sure that some may, but I will wager that most do not. Not to mention that these venues do not carry the supplies necessary to start gaming nor can you buy polyhedral dice at any Wal-Mart or bookstore that I have ever seen. Chances are that a significant percentage of fresh blood will choose not to enter the hobby without some sort of venue that supports it. A new gamer is not going to make sure they buy their dice online. They will not look for the perfect mini for their character online. They will not find a sense of community online. ENWorld is the exception, not the rule. For the most part, newbies do not find ENWorld, nor do they find RPGnet. They may find some friends in high school or college, but what happens to people once they are out of school and not meeting people so often any longer? The internet is not the place for a casual gamer. The net is the place that experienced gamers go to chat. [/QUOTE]
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