Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Why I think D&D is losing market share...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="eyebeams" data-source="post: 4112147" data-attributes="member: 9225"><p>It seems to me that WotC often sees the right trends but applies them in the wrong ways. Consider 4e. It benefits from innovations inside and outside conventional RPGs and looks tailor made for electronic portability and aims to be familiar to the WoW set. Unfortunately, this always raises the question: "Why don't I just play WoW?" We all know the answers to this, but the rules never do much in the way of supporting D&D's special features.</p><p></p><p>On the other hand, the company is portioning out the game in 1970s style: three big books and no materials, or a boxed set that presents a limited game that you basically have to abandon wholesale to continue with the hobby. The three book thing pretty much *only* appeals to grognards at this point. The box set teaches the game but also feels like either a ripoff or like a boardgame where instead of "advancing" to the full rules you can just run it again.</p><p></p><p>Everyone knows how successful box-series D&D was, even *despite* the fact that it was created almost entirely to support a legal fiction. In this model, expansions never invalidate previous books. They also add complexity in layers and provide specific campaign directions. And the WoW generation is *used* to this kind of thing. They purchase expansions too. Card and minis players are used to this concept. And older gamers know it well. We know it's commercially viable for RPGs because it's worked for D&D before and even outside D&D, we've seen success with this model via White Wolf's Scion (which basically uses Mentzer's D&D as a model to portion out power levels and adventure focus across three books).</p><p></p><p>So the three-book core is dumb. D&D should be a basic set plus linear expansions. I definitely don't think D&D is failing but I think the innovation that's obviously at work isn't taking it to a broadly relevant place for consumers.</p></blockquote><p></p>
[QUOTE="eyebeams, post: 4112147, member: 9225"] It seems to me that WotC often sees the right trends but applies them in the wrong ways. Consider 4e. It benefits from innovations inside and outside conventional RPGs and looks tailor made for electronic portability and aims to be familiar to the WoW set. Unfortunately, this always raises the question: "Why don't I just play WoW?" We all know the answers to this, but the rules never do much in the way of supporting D&D's special features. On the other hand, the company is portioning out the game in 1970s style: three big books and no materials, or a boxed set that presents a limited game that you basically have to abandon wholesale to continue with the hobby. The three book thing pretty much *only* appeals to grognards at this point. The box set teaches the game but also feels like either a ripoff or like a boardgame where instead of "advancing" to the full rules you can just run it again. Everyone knows how successful box-series D&D was, even *despite* the fact that it was created almost entirely to support a legal fiction. In this model, expansions never invalidate previous books. They also add complexity in layers and provide specific campaign directions. And the WoW generation is *used* to this kind of thing. They purchase expansions too. Card and minis players are used to this concept. And older gamers know it well. We know it's commercially viable for RPGs because it's worked for D&D before and even outside D&D, we've seen success with this model via White Wolf's Scion (which basically uses Mentzer's D&D as a model to portion out power levels and adventure focus across three books). So the three-book core is dumb. D&D should be a basic set plus linear expansions. I definitely don't think D&D is failing but I think the innovation that's obviously at work isn't taking it to a broadly relevant place for consumers. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why I think D&D is losing market share...
Top