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Why I Think D&DN is In Trouble
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<blockquote data-quote="Ahnehnois" data-source="post: 6242937" data-attributes="member: 17106"><p>This kind of thing is de rigeur in the biomedical field, where if you work on creating drugs or medical devices, anything you create while employed at a company (or even a university) belongs to whoever owns your lab. To be fair, the investment required to do research is substantial, and the companies have an obvious interest in preventing you from trying to patent work that you supposedly did on your own time but which happened while you were using the infrastructure they set up for you.</p><p></p><p>While rpg writing hardly requires that size of investment from the parent company, I can see how they don't want people who have access to survey data and such that the company paid for using insights gained from that data to create products that the company does not profit from. Conversely, it's a free market, and I can see why a designer might rather freelance or run his own company that agree to be beholden to a parent company this way. No real villains in this scenario the way I see it; just everyone acting in their own interests.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 6242937, member: 17106"] This kind of thing is de rigeur in the biomedical field, where if you work on creating drugs or medical devices, anything you create while employed at a company (or even a university) belongs to whoever owns your lab. To be fair, the investment required to do research is substantial, and the companies have an obvious interest in preventing you from trying to patent work that you supposedly did on your own time but which happened while you were using the infrastructure they set up for you. While rpg writing hardly requires that size of investment from the parent company, I can see how they don't want people who have access to survey data and such that the company paid for using insights gained from that data to create products that the company does not profit from. Conversely, it's a free market, and I can see why a designer might rather freelance or run his own company that agree to be beholden to a parent company this way. No real villains in this scenario the way I see it; just everyone acting in their own interests. [/QUOTE]
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