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Why I Think D&DN is In Trouble
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<blockquote data-quote="Lokiare" data-source="post: 6252152" data-attributes="member: 83996"><p>Um Hasbro is still there. They are the ones that made them meet the sales goals or run on what they could earn.</p><p></p><p></p><p></p><p>Actually I minored in business so I know exactly the kinds of things it takes to run a division of a company. I also know that they are given budgets and if Hasbro gave them the budget of "what you earned last year" then they would definitely be running on low funds. My speculation is educated and the poster I mentioned used the math of the number of DDi subscriptions and the number of PDFs sold to figure out their income. Its not hard, just a little math, you should try it sometime.</p><p></p><p></p><p></p><p>No, a random guy on the internet did the math with all the available data (DDi subscriptions and PDF sales) based on Hasbro's known standards and a post by an ex-employee that described those standards as applying directly to the D&D division. Its really not that hard. Reverse appeals to authority are just as unsound as appeals to authority. I operate based on facts and unless I see different facts I'm going to stick to the ones I know.</p><p></p><p></p><p></p><p>Yes, Hasbro shelves brand divisions all the time. They also let many of their divisions run on their own profits rather than hemorrhaging money. I'd think that would be an obvious business strategy to someone that knows how business works.</p><p></p><p>Hasbro continues to support MtG because it meets or exceeds its sales goals. It is allowing D&D to run down and sink or swim on its own because they lost quite a bit of money they invested in 4E (failed early software tools, advertising, customer backlash). Its their standard practice. Don't take my word for it, go look it up...</p></blockquote><p></p>
[QUOTE="Lokiare, post: 6252152, member: 83996"] Um Hasbro is still there. They are the ones that made them meet the sales goals or run on what they could earn. Actually I minored in business so I know exactly the kinds of things it takes to run a division of a company. I also know that they are given budgets and if Hasbro gave them the budget of "what you earned last year" then they would definitely be running on low funds. My speculation is educated and the poster I mentioned used the math of the number of DDi subscriptions and the number of PDFs sold to figure out their income. Its not hard, just a little math, you should try it sometime. No, a random guy on the internet did the math with all the available data (DDi subscriptions and PDF sales) based on Hasbro's known standards and a post by an ex-employee that described those standards as applying directly to the D&D division. Its really not that hard. Reverse appeals to authority are just as unsound as appeals to authority. I operate based on facts and unless I see different facts I'm going to stick to the ones I know. Yes, Hasbro shelves brand divisions all the time. They also let many of their divisions run on their own profits rather than hemorrhaging money. I'd think that would be an obvious business strategy to someone that knows how business works. Hasbro continues to support MtG because it meets or exceeds its sales goals. It is allowing D&D to run down and sink or swim on its own because they lost quite a bit of money they invested in 4E (failed early software tools, advertising, customer backlash). Its their standard practice. Don't take my word for it, go look it up... [/QUOTE]
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