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<blockquote data-quote="Lokiare" data-source="post: 6252192" data-attributes="member: 83996"><p>I'd rather stick to the ICv2 reports rather than what one person in a company claims about their company. 4E was released in 2008, so 2008 to 2010 is 2 years, plus or minus a few months.</p><p></p><p>We can speculate that sales were dropping, or we could speculate that new people got in power and wanted to change things up to their vision or they anticipated a sales drop around that time, but the facts are 2008-2010 4E sold great. At the end of 2010 they started losing sales when they released Essentials.</p><p></p><p>Sales continued to go down, but they slowed their release schedule in 2011. Which caused the death spiral. What most don't know is that by that time nearly everyone of mention was laid off so they were basically running on a skeleton crew. The layoffs were reported through Hasbro so its likely they had something to do with it.</p><p></p><p></p><p></p><p>They didn't unseat D&D as the premier game. So yes, I'm ignoring their existence. Most people went from 1E/2E to 3E when it came out and that is proof of it (3E being the top RPG of its time over even retro clones of older editions).</p><p></p><p> </p><p></p><p>It doesn't take a year to get a book on the shelf. It takes 3-6 months after its written. If you can write it quickly (like they did with the book of shadow, which we know because they were making edits to it up to about 6 months before it was released) then you can get it out in 8-12 months. From this and the knowledge that many of the rules for Essentials was already made (they used most of the 4e core rules) and the fact the new classes took only a few pages each and the books were much shorter, we can see how they could have been started as late as early 2010. With paperbacks print runs are much quicker so we can actually shave off a month or two from that alone. They also mentioned that the Essentials model was partially designed before the release of 4E. They were wanting to release classes that followed different progressions at the release of 4E, but they had to cut them out because of the rush to get 4E out...</p><p></p><p> </p><p> </p><p>So it would have ended with a run comparable to 3E. Its nice to know that we agree on some things. All editions end after several years of support. They become bloated and unwieldy and in the race to make new things they fail to test them with old and end up breaking the game. This is the natural progression of any edition. It will happen to 5E also if they don't get shelved.</p><p></p><p></p><p></p><p>Bounded accuracy is not new. 1E and 2E had this baked in, they just didn't call it bounded accuracy. If you want proof I can quote the various monster AC's and saving throws, but I'm sure you can look that up yourself. Advantage was introduced in 4E with a specific class that got to roll twice and take the highest on its attacks. They simply unified it and replaced bonuses with it. Adding balance to simplicity describes 2E succinctly. It simply 'balances' by having negative drawbacks to spells so that casters didn't go crazy and haste parties every encounter or teleport around everywhere. Modularity has been in all editions if what we've seen is what they are calling modularity. A classic feel is in the eye of the beholder, many 1E fans liked 4E and felt it was more of a classic feel than 3E. The math of 5E is worse than the math of 4E. Many of those are not wanted and are taken whole cloth from previous editions. You basically proved my point right there.</p><p></p><p> </p><p></p><p>I can't provide any links because I'm perma banned from the WotC forums for "we reserve the right to ban anyone we want without a reason." I refuse to go back there for any reason and encourage others to avoid the place like the plague.</p><p></p><p></p><p></p><p>The profit mandates are Hasbro policy. You can look it up if you want. Its their standard operating procedure. If an IP is under performing it is let loose and is left to fend for itself and doesn't get the Hasbro machine behind it. If it can't make it. They shelve it for a few years and bring it back out. This part of my statements is well known and shouldn't even be in question...</p></blockquote><p></p>
[QUOTE="Lokiare, post: 6252192, member: 83996"] I'd rather stick to the ICv2 reports rather than what one person in a company claims about their company. 4E was released in 2008, so 2008 to 2010 is 2 years, plus or minus a few months. We can speculate that sales were dropping, or we could speculate that new people got in power and wanted to change things up to their vision or they anticipated a sales drop around that time, but the facts are 2008-2010 4E sold great. At the end of 2010 they started losing sales when they released Essentials. Sales continued to go down, but they slowed their release schedule in 2011. Which caused the death spiral. What most don't know is that by that time nearly everyone of mention was laid off so they were basically running on a skeleton crew. The layoffs were reported through Hasbro so its likely they had something to do with it. They didn't unseat D&D as the premier game. So yes, I'm ignoring their existence. Most people went from 1E/2E to 3E when it came out and that is proof of it (3E being the top RPG of its time over even retro clones of older editions). It doesn't take a year to get a book on the shelf. It takes 3-6 months after its written. If you can write it quickly (like they did with the book of shadow, which we know because they were making edits to it up to about 6 months before it was released) then you can get it out in 8-12 months. From this and the knowledge that many of the rules for Essentials was already made (they used most of the 4e core rules) and the fact the new classes took only a few pages each and the books were much shorter, we can see how they could have been started as late as early 2010. With paperbacks print runs are much quicker so we can actually shave off a month or two from that alone. They also mentioned that the Essentials model was partially designed before the release of 4E. They were wanting to release classes that followed different progressions at the release of 4E, but they had to cut them out because of the rush to get 4E out... So it would have ended with a run comparable to 3E. Its nice to know that we agree on some things. All editions end after several years of support. They become bloated and unwieldy and in the race to make new things they fail to test them with old and end up breaking the game. This is the natural progression of any edition. It will happen to 5E also if they don't get shelved. Bounded accuracy is not new. 1E and 2E had this baked in, they just didn't call it bounded accuracy. If you want proof I can quote the various monster AC's and saving throws, but I'm sure you can look that up yourself. Advantage was introduced in 4E with a specific class that got to roll twice and take the highest on its attacks. They simply unified it and replaced bonuses with it. Adding balance to simplicity describes 2E succinctly. It simply 'balances' by having negative drawbacks to spells so that casters didn't go crazy and haste parties every encounter or teleport around everywhere. Modularity has been in all editions if what we've seen is what they are calling modularity. A classic feel is in the eye of the beholder, many 1E fans liked 4E and felt it was more of a classic feel than 3E. The math of 5E is worse than the math of 4E. Many of those are not wanted and are taken whole cloth from previous editions. You basically proved my point right there. I can't provide any links because I'm perma banned from the WotC forums for "we reserve the right to ban anyone we want without a reason." I refuse to go back there for any reason and encourage others to avoid the place like the plague. The profit mandates are Hasbro policy. You can look it up if you want. Its their standard operating procedure. If an IP is under performing it is let loose and is left to fend for itself and doesn't get the Hasbro machine behind it. If it can't make it. They shelve it for a few years and bring it back out. This part of my statements is well known and shouldn't even be in question... [/QUOTE]
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