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Why I Think D&DN is In Trouble
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<blockquote data-quote="billd91" data-source="post: 6261151" data-attributes="member: 3400"><p>Suits were responsible for poor time slotting for <strong>Firefly</strong> and running the episodes out of order, totally screwing its chances of gaining a solid audience. Suits forced Ridley Scott to put the cheesy voiceover in <strong>Blade Runner</strong>. Suits butchered <strong>Brazil</strong>. Suits killed Bakshi's attempt to make <strong>Lord of the Rings</strong>. Suits sued John Fogerty for sounding like, well, John Fogerty. Suits tried to force a relatively happy ending onto <strong>Se7en</strong>. Suits forced too many villains into both <strong>Spiderman 3</strong> and <strong>Batman and Robin</strong>. Sometimes the suits make good business decisions - and sometimes their interference spells disaster.</p><p></p><p>Having a Hasbro suit in charge at WotC means there's probably no culture left from WotC's days of independence - the days when they came to TSR's rescue because they loved D&D and, thanks to their good fortune, had the money to spend for an iffy to moderate return. Would a Hasbro-run WotC do the same if TSR had survived until 2014 and was on the ropes now? I seriously doubt it. There is a world of difference between the culture of a corporation that has grown from the ground up, focused on a particular industry because it started out as their passion, and one that has been acquired by a larger corporation and had its leadership replaced. Hasbro isn't into WotC because they're passionate about Magic or D&D or even gaming. They're into WotC because it's a good investment for them and their stockholders. They won't make decisions with an eye toward whether they're good for the game in the long run or for the hobby, they'll make decisions because they maximize their stockholders' values. The passion for the game or hobby will not inform their decisions - or at least are very unlikely to unless they "go native".</p></blockquote><p></p>
[QUOTE="billd91, post: 6261151, member: 3400"] Suits were responsible for poor time slotting for [b]Firefly[/b] and running the episodes out of order, totally screwing its chances of gaining a solid audience. Suits forced Ridley Scott to put the cheesy voiceover in [b]Blade Runner[/b]. Suits butchered [b]Brazil[/b]. Suits killed Bakshi's attempt to make [b]Lord of the Rings[/b]. Suits sued John Fogerty for sounding like, well, John Fogerty. Suits tried to force a relatively happy ending onto [b]Se7en[/b]. Suits forced too many villains into both [b]Spiderman 3[/b] and [b]Batman and Robin[/b]. Sometimes the suits make good business decisions - and sometimes their interference spells disaster. Having a Hasbro suit in charge at WotC means there's probably no culture left from WotC's days of independence - the days when they came to TSR's rescue because they loved D&D and, thanks to their good fortune, had the money to spend for an iffy to moderate return. Would a Hasbro-run WotC do the same if TSR had survived until 2014 and was on the ropes now? I seriously doubt it. There is a world of difference between the culture of a corporation that has grown from the ground up, focused on a particular industry because it started out as their passion, and one that has been acquired by a larger corporation and had its leadership replaced. Hasbro isn't into WotC because they're passionate about Magic or D&D or even gaming. They're into WotC because it's a good investment for them and their stockholders. They won't make decisions with an eye toward whether they're good for the game in the long run or for the hobby, they'll make decisions because they maximize their stockholders' values. The passion for the game or hobby will not inform their decisions - or at least are very unlikely to unless they "go native". [/QUOTE]
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