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Why I think gold should have less uses in 5e, not more.
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<blockquote data-quote="Edgar Ironpelt" data-source="post: 9339439" data-attributes="member: 32075"><p>If you want have separate currencies that truly stay separate, you have to get harsh about imposing currency controls. This is an option, but it does have drawbacks. </p><p></p><p>If you want rare magic items, you can impose an "Only the Chosen have magic items" system. A milder version, one that lets you get away with items being more common, is some variant on "Only the Chosen may effectively use magic items." An item might look blingly for any user, but will only provide its creamy magical bonuses to a user who pays out of his character-building budget (e.g. with XP) or who meets certain level or other requirements. (With "other requirements" possibly including "Favored by the Gawds, or by the Narrative, or by the DM Almighty.")</p><p></p><p>Another way to think of it is "how much magic bling can be piled on a low to mid level character before reaching a point where adding even more magic bling just isn't worth it?" If the answer is "more than I'd ever ever ever want to allow as a DM" then that's a slider moved way over to the far right - but a slider that still might be subject to adjustment, somehow.</p></blockquote><p></p>
[QUOTE="Edgar Ironpelt, post: 9339439, member: 32075"] If you want have separate currencies that truly stay separate, you have to get harsh about imposing currency controls. This is an option, but it does have drawbacks. If you want rare magic items, you can impose an "Only the Chosen have magic items" system. A milder version, one that lets you get away with items being more common, is some variant on "Only the Chosen may effectively use magic items." An item might look blingly for any user, but will only provide its creamy magical bonuses to a user who pays out of his character-building budget (e.g. with XP) or who meets certain level or other requirements. (With "other requirements" possibly including "Favored by the Gawds, or by the Narrative, or by the DM Almighty.") Another way to think of it is "how much magic bling can be piled on a low to mid level character before reaching a point where adding even more magic bling just isn't worth it?" If the answer is "more than I'd ever ever ever want to allow as a DM" then that's a slider moved way over to the far right - but a slider that still might be subject to adjustment, somehow. [/QUOTE]
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Why I think gold should have less uses in 5e, not more.
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