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General Tabletop Discussion
*Pathfinder & Starfinder
Why I Think Rolling For Hit Points is a Bad Thing
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<blockquote data-quote="Skyscraper" data-source="post: 5925589" data-attributes="member: 48518"><p>Actually, the entire point you made about the bell curve applying to ability scores, applies to hit points as you level up.</p><p></p><p>I also agree with another poster who mentions that everyone having the same HPs is boring. I like seeing characters with important HP variations.</p><p></p><p>Where I do agree with you is that I'd like to avoid seeing a fighers with 1 starting HP, while another gets 10. However, for the playtest PCs it seems like the designers gave a fixed initial value of HPs and then give an additional value (average hit die value). This average will probably be replaced by a rolled value. We'll see if this is kept in the final version, but this would indeed mitigate problems you seem to have with HP variations. </p><p></p><p>Personally, on that last point, I hope that there is more variation in character starting HPs - in fact in HPs throughout the levels. To me, it's fun to see characters with significantly lowers HPs than others (say, 50% less), in particular having low-HP wizards for example.</p></blockquote><p></p>
[QUOTE="Skyscraper, post: 5925589, member: 48518"] Actually, the entire point you made about the bell curve applying to ability scores, applies to hit points as you level up. I also agree with another poster who mentions that everyone having the same HPs is boring. I like seeing characters with important HP variations. Where I do agree with you is that I'd like to avoid seeing a fighers with 1 starting HP, while another gets 10. However, for the playtest PCs it seems like the designers gave a fixed initial value of HPs and then give an additional value (average hit die value). This average will probably be replaced by a rolled value. We'll see if this is kept in the final version, but this would indeed mitigate problems you seem to have with HP variations. Personally, on that last point, I hope that there is more variation in character starting HPs - in fact in HPs throughout the levels. To me, it's fun to see characters with significantly lowers HPs than others (say, 50% less), in particular having low-HP wizards for example. [/QUOTE]
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Why I Think Rolling For Hit Points is a Bad Thing
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