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*TTRPGs General
Why I think you should try 4e (renamed)
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<blockquote data-quote="ExploderWizard" data-source="post: 4861679" data-attributes="member: 66434"><p>Not really. A first level monster vs a 9th level party was indeed a scrub but the function mechanically speaking was a bit different.</p><p> </p><p>In AD&D hit points were hit points (no matter if you viewed them as abstract or not). A creature had X hit points and that was that.</p><p> </p><p>A 4E minion has one hit point but that one hit point is subjective. When is a hit point not a hit point? When a minion gets caught in a fireball from a 9th level caster who rolls a miss. </p><p> </p><p>In older editions a "miss" with such a spell was equal to the monster making a save. It is hilarious when minions and regular mooks are in a mixed group and the battered/damaged mooks die from a "missed" fireball attack but the minion who has perhaps 1/8 the hit points is just fine. </p><p> </p><p>Special rules for interacting with the universe make minions a joke rather than monsters.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 4861679, member: 66434"] Not really. A first level monster vs a 9th level party was indeed a scrub but the function mechanically speaking was a bit different. In AD&D hit points were hit points (no matter if you viewed them as abstract or not). A creature had X hit points and that was that. A 4E minion has one hit point but that one hit point is subjective. When is a hit point not a hit point? When a minion gets caught in a fireball from a 9th level caster who rolls a miss. In older editions a "miss" with such a spell was equal to the monster making a save. It is hilarious when minions and regular mooks are in a mixed group and the battered/damaged mooks die from a "missed" fireball attack but the minion who has perhaps 1/8 the hit points is just fine. Special rules for interacting with the universe make minions a joke rather than monsters. [/QUOTE]
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Why I think you should try 4e (renamed)
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