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Why I think you should try 4e (renamed)
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<blockquote data-quote="AllisterH" data-source="post: 4861698" data-attributes="member: 51325"><p>Ok colour me confused.</p><p></p><p>You don't have a problem with escalating defenses, but you DO have a problem with the half-level escalating AC?</p><p></p><p>Can you explain why you have a problem with the latter?</p><p></p><p>re: Minions</p><p>I like the minion concept (there _ARE_ some mechanical issues at times - but the concept is sound) as I personally used to do the same thing in 3e. I mean, how else do you replicate action scenes where the hero takes out hordes of nameless mooks yet you know the hero actually has to expend effort since the mooks ARE dangerous to him.</p><p></p><p>Then again, I originally stole the idea from Feng Shui where I remember the designers explicitly mentioning the idea of action scenes from books and movies.</p><p></p><p>re: 3e as a rules-limiter</p><p>I think the issue with 3e is that many DMs felt unconfident that you couldn't decouple HP from the CR of the monster as the WOTC designers themselves seemed unwilling to provide examples.</p><p></p><p>I think that's the biggest failing for 3.x. It wasn't a failing of the system per se but of the designers. There weren't enough examples of the actual WOTC designers going "I want a CR X monster to have these STATS. I don't give to figs as to how I get there"</p><p></p><p>EDIT: Heh..I think Mustrum just ninjaed me about the comments about stats and monsters</p></blockquote><p></p>
[QUOTE="AllisterH, post: 4861698, member: 51325"] Ok colour me confused. You don't have a problem with escalating defenses, but you DO have a problem with the half-level escalating AC? Can you explain why you have a problem with the latter? re: Minions I like the minion concept (there _ARE_ some mechanical issues at times - but the concept is sound) as I personally used to do the same thing in 3e. I mean, how else do you replicate action scenes where the hero takes out hordes of nameless mooks yet you know the hero actually has to expend effort since the mooks ARE dangerous to him. Then again, I originally stole the idea from Feng Shui where I remember the designers explicitly mentioning the idea of action scenes from books and movies. re: 3e as a rules-limiter I think the issue with 3e is that many DMs felt unconfident that you couldn't decouple HP from the CR of the monster as the WOTC designers themselves seemed unwilling to provide examples. I think that's the biggest failing for 3.x. It wasn't a failing of the system per se but of the designers. There weren't enough examples of the actual WOTC designers going "I want a CR X monster to have these STATS. I don't give to figs as to how I get there" EDIT: Heh..I think Mustrum just ninjaed me about the comments about stats and monsters [/QUOTE]
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