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Why I think you should try 4e (renamed)
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<blockquote data-quote="AllisterH" data-source="post: 4861924" data-attributes="member: 51325"><p>Wait, what?</p><p></p><p>I thought we were talking about the AC of monsters being "random".</p><p></p><p>I honestly think there's two different things we're arguing about.</p><p></p><p>Erogaki pointed out that one of the few things he likes about 4e is the half-level nature of the game whereas BryondD hates it as he sees it as arbitary.</p><p></p><p>Again, there are guidelines based on role and the PCs generally when they hit the same level will have an AC around the same as the monsters.</p><p></p><p>The guidelines in the DMG simply eliminate the in-between steps that the PCs use since the DM doesn't need it (IMO of course).</p><p></p><p>For example, while quite possible for a 10th level AC of 31, the DMG and the MM certainly doesn't recommend it....</p></blockquote><p></p>
[QUOTE="AllisterH, post: 4861924, member: 51325"] Wait, what? I thought we were talking about the AC of monsters being "random". I honestly think there's two different things we're arguing about. Erogaki pointed out that one of the few things he likes about 4e is the half-level nature of the game whereas BryondD hates it as he sees it as arbitary. Again, there are guidelines based on role and the PCs generally when they hit the same level will have an AC around the same as the monsters. The guidelines in the DMG simply eliminate the in-between steps that the PCs use since the DM doesn't need it (IMO of course). For example, while quite possible for a 10th level AC of 31, the DMG and the MM certainly doesn't recommend it.... [/QUOTE]
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